#include <advancedDetector.h>
|
|
uint32 | sizeBuffer () const |
| |
|
void * | toBuffer (void *buffer) |
| |
|
|
const char * | fileName |
| | Name of the described file.
|
| |
|
uint16 | fileType |
| | Optional. Not used during detection, only by engines.
|
| |
|
const char * | md5 |
| | MD5 of (the beginning of) the described file. Optional. Set to NULL to ignore.
|
| |
|
uint32 | fileSize |
| | Size of the described file. Set to AD_NO_SIZE to ignore.
|
| |
A record describing a file to be matched for detecting a specific game variant. A list of such records is used inside every ADGameDescription to enable detection.
The documentation for this struct was generated from the following file: