ScummVM API documentation
GameOverMenu.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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/*
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* This code is based on the CRAB engine
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*
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* Copyright (c) Arvind Raja Yadav
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*
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* Licensed under MIT
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*
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*/
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#ifndef CRAB_GAMEOVERMENU_H
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#define CRAB_GAMEOVERMENU_H
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#include "crab/ui/ImageData.h"
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#include "crab/ui/TextData.h"
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#include "crab/ui/menu.h"
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namespace
Crab
{
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namespace
pyrodactyl {
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namespace
ui {
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class
GameOverMenu
{
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// Background image
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ImageData
_bg;
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// The selection of quotes, we pick one out of these
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Common::Array<Common::String>
_quote;
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// The current picked quote
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uint _cur;
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// How to draw the quote
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TextData
_title;
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// The menu for actions we can take
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ButtonMenu
_menu;
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public
:
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GameOverMenu
() {
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_cur = 0;
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}
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~
GameOverMenu
() {}
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void
reset() {
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_cur =
g_engine
->getRandomNumber(_quote.
size
());
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}
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void
load(rapidxml::xml_node<char> *node);
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int
handleEvents(
const
Common::Event
&event);
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void
draw();
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void
setUI();
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};
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}
// End of namespace ui
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}
// End of namespace pyrodactyl
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}
// End of namespace Crab
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#endif // CRAB_GAMEOVERMENU_H
Common::Array< Common::String >
Crab::pyrodactyl::ui::ImageData
Definition:
ImageData.h:40
Crab::pyrodactyl::ui::Menu< Button >
g_engine
Engine * g_engine
Crab::pyrodactyl::ui::GameOverMenu
Definition:
GameOverMenu.h:42
Crab::pyrodactyl::ui::TextData
Definition:
TextData.h:41
Common::Event
Definition:
events.h:199
Common::Array::size
size_type size() const
Definition:
array.h:315
Crab
Definition:
moveeffect.h:37
engines
crab
ui
GameOverMenu.h
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