ScummVM API documentation
Wintermute::VideoPlayer Member List

This is the complete list of members for Wintermute::VideoPlayer, including all inherited members.

_currentSubtitle (defined in Wintermute::VideoPlayer)Wintermute::VideoPlayer
_editorProps (defined in Wintermute::BaseClass)Wintermute::BaseClassprotected
_editorPropsIter (defined in Wintermute::BaseClass)Wintermute::BaseClassprotected
_filename (defined in Wintermute::VideoPlayer)Wintermute::VideoPlayer
_gameRef (defined in Wintermute::BaseClass)Wintermute::BaseClass
_persistable (defined in Wintermute::BaseClass)Wintermute::BaseClass
_playing (defined in Wintermute::VideoPlayer)Wintermute::VideoPlayer
_playPosX (defined in Wintermute::VideoPlayer)Wintermute::VideoPlayer
_playPosY (defined in Wintermute::VideoPlayer)Wintermute::VideoPlayer
_playZoom (defined in Wintermute::VideoPlayer)Wintermute::VideoPlayer
_showSubtitle (defined in Wintermute::VideoPlayer)Wintermute::VideoPlayer
_slowRendering (defined in Wintermute::VideoPlayer)Wintermute::VideoPlayer
_soundAvailable (defined in Wintermute::VideoPlayer)Wintermute::VideoPlayer
_startTime (defined in Wintermute::VideoPlayer)Wintermute::VideoPlayer
_totalVideoTime (defined in Wintermute::VideoPlayer)Wintermute::VideoPlayer
_videoEndTime (defined in Wintermute::VideoPlayer)Wintermute::VideoPlayer
BaseClass(TDynamicConstructor, TDynamicConstructor) (defined in Wintermute::BaseClass)Wintermute::BaseClassinline
BaseClass() (defined in Wintermute::BaseClass)Wintermute::BaseClass
BaseClass(BaseGame *GameOwner) (defined in Wintermute::BaseClass)Wintermute::BaseClass
cleanup() (defined in Wintermute::VideoPlayer)Wintermute::VideoPlayer
display() (defined in Wintermute::VideoPlayer)Wintermute::VideoPlayer
getClassName() (defined in Wintermute::BaseClass)Wintermute::BaseClassinlinevirtual
getEditorProp(const Common::String &propName, const Common::String &initVal=Common::String()) (defined in Wintermute::BaseClass)Wintermute::BaseClass
initialize(const char *inFilename, const char *subtitleFile=nullptr) (defined in Wintermute::VideoPlayer)Wintermute::VideoPlayer
isPlaying() (defined in Wintermute::VideoPlayer)Wintermute::VideoPlayer
loadSubtitles(const char *filename, const char *subtitleFile) (defined in Wintermute::VideoPlayer)Wintermute::VideoPlayer
parseEditorProperty(char *buffer, bool complete=true) (defined in Wintermute::BaseClass)Wintermute::BaseClass
persist(BasePersistenceManager *persistMgr) (defined in Wintermute::BaseClass)Wintermute::BaseClassinlinevirtual
play(TVideoPlayback Type=VID_PLAY_CENTER, int x=0, int y=0, bool freezeMusic=true) (defined in Wintermute::VideoPlayer)Wintermute::VideoPlayer
saveAsText(BaseDynamicBuffer *buffer, int indent=0) (defined in Wintermute::BaseClass)Wintermute::BaseClassvirtual
setDefaults() (defined in Wintermute::VideoPlayer)Wintermute::VideoPlayer
setEditorProp(const Common::String &propName, const Common::String &propValue) (defined in Wintermute::BaseClass)Wintermute::BaseClass
stop() (defined in Wintermute::VideoPlayer)Wintermute::VideoPlayer
update() (defined in Wintermute::VideoPlayer)Wintermute::VideoPlayer
VideoPlayer(BaseGame *inGame) (defined in Wintermute::VideoPlayer)Wintermute::VideoPlayer
~BaseClass() (defined in Wintermute::BaseClass)Wintermute::BaseClassvirtual
~VideoPlayer() override (defined in Wintermute::VideoPlayer)Wintermute::VideoPlayer