ScummVM API documentation
Wintermute::VideoPlayer Class Reference
Inheritance diagram for Wintermute::VideoPlayer:
Wintermute::BaseClass

Public Member Functions

bool isPlaying ()
 
bool stop ()
 
bool play (TVideoPlayback Type=VID_PLAY_CENTER, int x=0, int y=0, bool freezeMusic=true)
 
bool setDefaults ()
 
bool display ()
 
bool update ()
 
bool initialize (const Common::String &filename, const Common::String &subtitleFile=Common::String())
 
bool cleanup ()
 
 VideoPlayer (BaseGame *inGame)
 
- Public Member Functions inherited from Wintermute::BaseClass
bool setEditorProp (const Common::String &propName, const Common::String &propValue)
 
Common::String getEditorProp (const Common::String &propName, const Common::String &initVal=Common::String())
 
 BaseClass (TDynamicConstructor, TDynamicConstructor)
 
bool parseEditorProperty (char *buffer, bool complete=true)
 
virtual bool saveAsText (BaseDynamicBuffer *buffer, int indent=0)
 
 BaseClass (BaseGame *GameOwner)
 
virtual const char * getClassName ()
 
virtual bool persist (BasePersistenceManager *persistMgr)
 

Public Attributes

Common::String _filename
 
Video::AVIDecoder_aviDecoder
 
bool _playing
 
BaseSurface_texture
 
VideoSubtitler_subtitler
 
int32 _playPosX
 
int32 _playPosY
 
float _playZoom
 
- Public Attributes inherited from Wintermute::BaseClass
bool _persistable
 
BaseGame_gameRef
 
Common::HashMap< Common::String, Common::String_editorProps
 
Common::HashMap< Common::String, Common::String >::iterator _editorPropsIter
 

The documentation for this class was generated from the following file: