ScummVM API documentation
LoadingScreen.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22/*
23 * This code is based on the CRAB engine
24 *
25 * Copyright (c) Arvind Raja Yadav
26 *
27 * Licensed under MIT
28 *
29 */
30
31#ifndef CRAB_LOADINGSCREEN_H
32#define CRAB_LOADINGSCREEN_H
33
34#include "crab/image/Image.h"
35#include "crab/ScreenSettings.h"
36#include "crab/timer.h"
37#include "crab/vectors.h"
38
39namespace Crab {
40
42 struct Screen {
43 // The background image
45
46 Screen(rapidxml::xml_node<char> *node) {
47 _bg.load(node, "bg");
48 }
49
50 void clear() {
51 _bg.deleteImage();
52 }
53
54 void draw() {
55 _bg.draw((g_engine->_screenSettings->_cur.w - _bg.w()) / 2, (g_engine->_screenSettings->_cur.h - _bg.h()) / 2);
56 }
57 };
58
59 // The different loading screens
61
62 // The current loading screen
63 uint _cur;
64
65 // The text image (says loading)
67
68public:
69 LoadingScreen() { _cur = 0; };
71
72 void change() {
73 _cur = g_engine->getRandomNumber(_screen.size() - 1);
74 }
75
76 void load();
77 void draw();
78 void dim();
79 void quit();
80};
81
82} // End of namespace Crab
83
84#endif // CRAB_LOADINGSCREEN_H
size_type size() const
Definition: array.h:316
Definition: LoadingScreen.h:41
Definition: Image.h:51
Engine * g_engine