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| Actor (ActorType type) |
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virtual void | timerEvent (const TimerEvent &event) |
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virtual ScriptValue | callMethod (BuiltInMethod methodId, Common::Array< ScriptValue > &args) |
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virtual void | initFromParameterStream (Chunk &chunk) |
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virtual void | readParameter (Chunk &chunk, ActorHeaderSectionType paramType) |
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virtual void | loadIsComplete () |
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virtual void | onEvent (const ActorEvent &event) |
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ScriptResponse * | findNextTimeScriptResponseAfter (uint32 after) const |
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void | runScriptResponseIfExists (EventType eventType, const ScriptValue &arg) |
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void | runScriptResponseIfExists (EventType eventType) |
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ActorType | type () const |
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uint | id () const |
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uint | contextId () const |
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void | setId (uint id) |
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void | setContextId (uint id) |
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virtual bool | isSpatialActor () const |
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const char * | debugName () const |
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uint32 | currentReceiverTime () |
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bool | setupNextScriptResponseTimer () |
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void | triggerRemainingTimerEvents () |
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void | processTimeScriptResponses () |
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The documentation for this class was generated from the following file: