25 #include "common/scummsys.h" 26 #include "common/rect.h" 39 SHOW_ZONE_CELLINGGRID,
47 FREE_CAMERA_INFO_MENU,
48 CHANGE_SCENE_INFO_MENU,
54 const char *text =
"";
59 int32 activeColor = 0;
69 const char *text[20] {0};
81 int32 _numDebugWindows = 0;
82 void debugFillButton(int32 x, int32 y, int32 width, int32 height, int8 color);
83 void debugDrawButton(
const Common::Rect &rect,
const char *text, int32 textLeft, int32 textTop, int32 isActive, int8 color);
84 void debugDrawWindowButtons(int32 w);
85 void debugDrawWindow(int32 w);
86 int32 debugTypeUseMenu(int32 type);
87 void debugResetButtonsState();
88 void debugRefreshButtons(int32 type);
89 void debugDrawWindows();
90 void debugResetButton(int32 type);
91 void debugRedrawScreen();
92 int32 debugGetActionsState(int32 type);
93 void debugSetActions(int32 type);
94 void debugAddButton(int32 window,
const Common::Rect &rect,
const char *text, int32 textLeft, int32 textTop, int32 isActive, int32 color, int32 activeColor, int32 submenu, int32 type);
95 void debugAddWindowText(int32 window,
const char *text);
96 void debugAddWindow(
const Common::Rect &rect, int32 alpha, int32 isActive);
98 int32 debugProcessButton(int32 x, int32 y);
99 void debugPlasmaWindow(
const char *text, int32 color);
100 void debugProcessWindow();
Definition: achievements_tables.h:27