22 #ifndef NANCY_MISC_MOUSEFOLLOW_H 23 #define NANCY_MISC_MOUSEFOLLOW_H 25 #include "engines/nancy/renderobject.h" 26 #include "engines/nancy/input.h" 47 virtual void pickUp() { _isPickedUp =
true; }
48 virtual void putDown() { _isPickedUp =
false; }
50 void setZ(uint16 z) { _z = z; _needsRedraw =
true; }
54 bool isViewportRelative()
const override {
return true; }
56 bool _isPickedUp =
false;
59 const VIEW *_viewportData =
nullptr;
65 #endif // NANCY_MISC_MOUSEFOLLOW_H Definition: mousefollow.h:42
Definition: renderobject.h:36
Definition: enginedata.h:90
Definition: actionmanager.h:32