ScummVM API documentation
room806.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef M4_RIDDLE_ROOMS_SECTION8_ROOM806_H
23#define M4_RIDDLE_ROOMS_SECTION8_ROOM806_H
24
25#include "m4/riddle/rooms/room.h"
26
27namespace M4 {
28namespace Riddle {
29namespace Rooms {
30
31class Room806 : public Room {
32public:
33 Room806() : Room() {}
34 ~Room806() override {}
35
36 void preload() override;
37 void init() override;
38 void pre_parser() override;
39 void parser() override;
40 void daemon() override;
41
42private:
43 int32 _unkVar1 = 0;
44 int32 _unkVar2 = 0;
45 int32 _unkVar3 = 0;
46 int32 _unkVar4 = 0;
47 int32 _unkVar5 = 0;
48
49 int32 _806mc01Series = 0;
50 int32 _806mc02Series = 0;
51 int32 _806rp01Series = 0;
52 int32 _806rp02Series = 0;
53 int32 _806rp03Series = 0;
54 int32 _meiTalkPos3Series = 0;
55 int32 _meiTrekHandsOnHipsPos3Series = 0;
56 int32 _meiTrekHeadTurnPos3Series = 0;
57 int32 _ripHighReacherPos2Series = 0;
58 int32 _ripKneelAndExamineWallSeries = 0;
59 int32 _ripLookUpPos3Series = 0;
60 int32 _ripMedHighReacherPos2Series = 0;
61 int32 _ripPos3LookAroundSeries = 0;
62 int32 _ripTrekHandTalkPos3Series = 0;
63 int32 _ripTrekHeadTurnPos3Series = 0;
64 int32 _ripTrekLookDownPos3Series = 0;
65 int32 _ripTrekTalkerPos3Series = 0;
66
67 machine *_806CrankMach = nullptr;
68 machine *_806ChartMach = nullptr;
69 machine *_806mc01Mach = nullptr;
70 machine *_806rp01Mach = nullptr;
71 machine *_candlemanShadow3Mach = nullptr;
72 machine *_mcTrekMach = nullptr;
73 machine *_safariShadow3Mach = nullptr;
74};
75
76} // namespace Rooms
77} // namespace Riddle
78} // namespace M4
79
80#endif
Definition: room806.h:31
Definition: room.h:39
Definition: database.h:28
Definition: ws_machine.h:156