ScummVM API documentation
room806.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef M4_RIDDLE_ROOMS_SECTION8_ROOM806_H
23 #define M4_RIDDLE_ROOMS_SECTION8_ROOM806_H
24 
25 #include "m4/riddle/rooms/room.h"
26 
27 namespace M4 {
28 namespace Riddle {
29 namespace Rooms {
30 
31 class Room806 : public Room {
32 public:
33  Room806() : Room() {}
34  ~Room806() override {}
35 
36  void preload() override;
37  void init() override;
38  void pre_parser() override;
39  void parser() override;
40  void daemon() override;
41 
42 private:
43  int32 _unkSeries1 = 0;
44 
45  int32 _unkVar1 = 0;
46  int32 _unkVar2 = 0;
47  int32 _unkVar3 = 0;
48  int32 _unkVar4 = 0;
49  int32 _unkVar5 = 0;
50 
51  int32 _806mc01Series = 0;
52  int32 _806mc02Series = 0;
53  int32 _806rp01Series = 0;
54  int32 _806rp02Series = 0;
55  int32 _806rp03Series = 0;
56  int32 _meiTalkPos3Series = 0;
57  int32 _meiTrekHandsOnHipsPos3Series = 0;
58  int32 _meiTrekHeadTurnPos3Series = 0;
59  int32 _ripHighReacherPos2Series = 0;
60  int32 _ripKneelAndExamineWallSeries = 0;
61  int32 _ripLookUpPos3Series = 0;
62  int32 _ripMedHighReacherPos2Series = 0;
63  int32 _ripPos3LookAroundSeries = 0;
64  int32 _ripTrekHandTalkPos3Series = 0;
65  int32 _ripTrekHeadTurnPos3Series = 0;
66  int32 _ripTrekLookDownPos3Series = 0;
67  int32 _ripTrekTalkerPos3Series = 0;
68 
69  machine *_806CrankMach = nullptr;
70  machine *_806ChartMach = nullptr;
71  machine *_806mc01Mach = nullptr;
72  machine *_806rp01Mach = nullptr;
73  machine *_candlemanShadow3Mach = nullptr;
74  machine *_mcTrekMach = nullptr;
75  machine *_safariShadow3Mach = nullptr;
76 };
77 
78 } // namespace Rooms
79 } // namespace Riddle
80 } // namespace M4
81 
82 #endif
Definition: ws_machine.h:153
Definition: room806.h:31
Definition: database.h:28
Definition: room.h:39