ScummVM API documentation
Public Attributes
|
List of all members
Gamos::GameScreen Struct Reference
Public Attributes
bool
loaded
= false
uint32
offset
= 0
Graphics::Surface
_bkgImage
byte *
palette
= nullptr
Array2D
<
ObjState
>
_savedStates
Common::Array
<
Object
>
_savedObjects
RawData
_bkgImageData
The documentation for this struct was generated from the following file:
engines/gamos/
gamos.h
Gamos
GameScreen
Generated on Mon Mar 9 2026 09:33:51 for ScummVM API documentation by
1.8.13