This is the complete list of members for Neverhood::SaveGameMenu, including all inherited members.
| _background (defined in Neverhood::Scene) | Neverhood::Scene | protected |
| _backgroundFileHash (defined in Neverhood::Scene) | Neverhood::Scene | protected |
| _canAcceptInput (defined in Neverhood::Scene) | Neverhood::Scene | protected |
| _collisionSprites (defined in Neverhood::Scene) | Neverhood::Scene | protected |
| _currWidget (defined in Neverhood::GameStateMenu) | Neverhood::GameStateMenu | protected |
| _cursorFileHash (defined in Neverhood::Scene) | Neverhood::Scene | protected |
| _dataResource (defined in Neverhood::Scene) | Neverhood::Scene | protected |
| _doConvertMessages (defined in Neverhood::Scene) | Neverhood::Scene | protected |
| _entities (defined in Neverhood::Scene) | Neverhood::Scene | protected |
| _fontSurface (defined in Neverhood::GameStateMenu) | Neverhood::GameStateMenu | protected |
| _hitRectList (defined in Neverhood::Scene) | Neverhood::Scene | protected |
| _hitRects (defined in Neverhood::Scene) | Neverhood::Scene | protected |
| _isKlaymenBusy (defined in Neverhood::Scene) | Neverhood::Scene | protected |
| _isMessageListBusy (defined in Neverhood::Scene) | Neverhood::Scene | protected |
| _klaymen (defined in Neverhood::Scene) | Neverhood::Scene | protected |
| _listBox (defined in Neverhood::GameStateMenu) | Neverhood::GameStateMenu | protected |
| _messageHandlerCb (defined in Neverhood::Entity) | Neverhood::Entity | protected |
| _messageHandlerCbName (defined in Neverhood::Entity) | Neverhood::Entity | |
| _messageList (defined in Neverhood::Scene) | Neverhood::Scene | protected |
| _messageList2 (defined in Neverhood::Scene) | Neverhood::Scene | protected |
| _messageListCount (defined in Neverhood::Scene) | Neverhood::Scene | protected |
| _messageListIndex (defined in Neverhood::Scene) | Neverhood::Scene | protected |
| _messageListStatus (defined in Neverhood::Scene) | Neverhood::Scene | protected |
| _messageValue (defined in Neverhood::Scene) | Neverhood::Scene | protected |
| _mouseClicked (defined in Neverhood::Scene) | Neverhood::Scene | protected |
| _mouseClickPos (defined in Neverhood::Scene) | Neverhood::Scene | protected |
| _mouseCursor (defined in Neverhood::Scene) | Neverhood::Scene | protected |
| _mouseCursorWasVisible (defined in Neverhood::Scene) | Neverhood::Scene | protected |
| _palette (defined in Neverhood::Scene) | Neverhood::Scene | protected |
| _parentModule (defined in Neverhood::Scene) | Neverhood::Scene | protected |
| _priority (defined in Neverhood::Entity) | Neverhood::Entity | protected |
| _rectList (defined in Neverhood::Scene) | Neverhood::Scene | protected |
| _rectType (defined in Neverhood::Scene) | Neverhood::Scene | protected |
| _savegameDescription (defined in Neverhood::GameStateMenu) | Neverhood::GameStateMenu | protected |
| _savegameList (defined in Neverhood::GameStateMenu) | Neverhood::GameStateMenu | protected |
| _smackerPlayer (defined in Neverhood::Scene) | Neverhood::Scene | protected |
| _soundResources (defined in Neverhood::Entity) | Neverhood::Entity | protected |
| _surfaces (defined in Neverhood::Scene) | Neverhood::Scene | protected |
| _textEditWidget (defined in Neverhood::GameStateMenu) | Neverhood::GameStateMenu | protected |
| _updateHandlerCb (defined in Neverhood::Entity) | Neverhood::Entity | protected |
| _updateHandlerCbName (defined in Neverhood::Entity) | Neverhood::Entity | |
| _vm (defined in Neverhood::Entity) | Neverhood::Entity | protected |
| addBackground(Background *background) (defined in Neverhood::Scene) | Neverhood::Scene | |
| addCollisionSprite(Sprite *sprite) (defined in Neverhood::Scene) | Neverhood::Scene | |
| addEntity(Entity *entity) (defined in Neverhood::Scene) | Neverhood::Scene | |
| addSmackerPlayer(SmackerPlayer *smackerPlayer) (defined in Neverhood::Scene) | Neverhood::Scene | |
| addSprite(Sprite *sprite) (defined in Neverhood::Scene) | Neverhood::Scene | |
| addSurface(const Common::SharedPtr< BaseSurface > &surface) (defined in Neverhood::Scene) | Neverhood::Scene | |
| cancelMessageList() (defined in Neverhood::Scene) | Neverhood::Scene | protected |
| changeBackground(uint32 fileHash) (defined in Neverhood::Scene) | Neverhood::Scene | |
| changeMouseCursor(uint32 fileHash) (defined in Neverhood::Scene) | Neverhood::Scene | |
| checkCollision(Sprite *sprite, uint16 flags, int messageNum, uint32 messageParam) (defined in Neverhood::Scene) | Neverhood::Scene | |
| clearCollisionSprites() (defined in Neverhood::Scene) | Neverhood::Scene | protected |
| clearHitRects() (defined in Neverhood::Scene) | Neverhood::Scene | protected |
| clearRectList() (defined in Neverhood::Scene) | Neverhood::Scene | protected |
| convertMessageNum(uint32 messageNum) (defined in Neverhood::Scene) | Neverhood::Scene | protected |
| createSprite() (defined in Neverhood::Scene) | Neverhood::Scene | inline |
| createSprite(Arg1 arg1) (defined in Neverhood::Scene) | Neverhood::Scene | inline |
| createSprite(Arg1 arg1, Arg2 arg2) (defined in Neverhood::Scene) | Neverhood::Scene | inline |
| createSprite(Arg1 arg1, Arg2 arg2, Arg3 arg3) (defined in Neverhood::Scene) | Neverhood::Scene | inline |
| createSprite(Arg1 arg1, Arg2 arg2, Arg3 arg3, Arg4 arg4) (defined in Neverhood::Scene) | Neverhood::Scene | inline |
| createSprite(Arg1 arg1, Arg2 arg2, Arg3 arg3, Arg4 arg4, Arg5 arg5) (defined in Neverhood::Scene) | Neverhood::Scene | inline |
| createSprite(Arg1 arg1, Arg2 arg2, Arg3 arg3, Arg4 arg4, Arg5 arg5, Arg6 arg6) (defined in Neverhood::Scene) | Neverhood::Scene | inline |
| deleteSoundResources() (defined in Neverhood::Entity) | Neverhood::Entity | protected |
| deleteSprite(Sprite **sprite) (defined in Neverhood::Scene) | Neverhood::Scene | |
| draw() override (defined in Neverhood::Scene) | Neverhood::Scene | virtual |
| Entity(NeverhoodEngine *vm, int priority) (defined in Neverhood::Entity) | Neverhood::Entity | |
| findHitRectAtPos(int16 x, int16 y) (defined in Neverhood::Scene) | Neverhood::Scene | |
| GameStateMenu(NeverhoodEngine *vm, Module *parentModule, SavegameList *savegameList, const uint32 *buttonFileHashes, const NRect *buttonCollisionBounds, uint32 backgroundFileHash, uint32 fontFileHash, uint32 mouseFileHash, const NRect *mouseRect, uint32 listBoxBackgroundFileHash, int16 listBoxX, int16 listBoxY, const NRect &listBoxRect, uint32 textEditBackgroundFileHash, uint32 textEditCursorFileHash, int16 textEditX, int16 textEditY, const NRect &textEditRect, uint32 textFileHash1, uint32 textFileHash2) (defined in Neverhood::GameStateMenu) | Neverhood::GameStateMenu | |
| getBackgroundFileHash() const (defined in Neverhood::Scene) | Neverhood::Scene | inline |
| getBackgroundY() (defined in Neverhood::Scene) | Neverhood::Scene | inline |
| getCurrWidget() (defined in Neverhood::GameStateMenu) | Neverhood::GameStateMenu | inlinevirtual |
| getCursorFileHash() const (defined in Neverhood::Scene) | Neverhood::Scene | inline |
| getGlobalVar(uint32 nameHash) (defined in Neverhood::Entity) | Neverhood::Entity | |
| getMousePos() (defined in Neverhood::GameStateMenu) | Neverhood::GameStateMenu | |
| getPriority() const (defined in Neverhood::Entity) | Neverhood::Entity | inline |
| getSoundResource(uint index) (defined in Neverhood::Entity) | Neverhood::Entity | protected |
| getSubVar(uint32 nameHash, uint32 subNameHash) (defined in Neverhood::Entity) | Neverhood::Entity | |
| handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) (defined in Neverhood::GameStateMenu) | Neverhood::GameStateMenu | protected |
| handleUpdate() (defined in Neverhood::Entity) | Neverhood::Entity | |
| hasMessageHandler() const (defined in Neverhood::Entity) | Neverhood::Entity | inline |
| incGlobalVar(uint32 nameHash, int incrValue) (defined in Neverhood::Entity) | Neverhood::Entity | |
| incSubVar(uint32 nameHash, uint32 subNameHash, int incrValue) (defined in Neverhood::Entity) | Neverhood::Entity | |
| insertKlaymen() (defined in Neverhood::Scene) | Neverhood::Scene | inline |
| insertKlaymen(Arg1 arg1) (defined in Neverhood::Scene) | Neverhood::Scene | inline |
| insertKlaymen(Arg1 arg1, Arg2 arg2) (defined in Neverhood::Scene) | Neverhood::Scene | inline |
| insertKlaymen(Arg1 arg1, Arg2 arg2, Arg3 arg3) (defined in Neverhood::Scene) | Neverhood::Scene | inline |
| insertKlaymen(Arg1 arg1, Arg2 arg2, Arg3 arg3, Arg4 arg4) (defined in Neverhood::Scene) | Neverhood::Scene | inline |
| insertKlaymen(Arg1 arg1, Arg2 arg2, Arg3 arg3, Arg4 arg4, Arg5 arg5) (defined in Neverhood::Scene) | Neverhood::Scene | inline |
| insertKlaymen(Arg1 arg1, Arg2 arg2, Arg3 arg3, Arg4 arg4, Arg5 arg5, Arg6 arg6) (defined in Neverhood::Scene) | Neverhood::Scene | inline |
| insertMouse(Mouse *mouseCursor) (defined in Neverhood::Scene) | Neverhood::Scene | protected |
| insertNavigationMouse(uint32 fileHash, int type) (defined in Neverhood::Scene) | Neverhood::Scene | |
| insertPuzzleMouse(uint32 fileHash, int16 x1, int16 x2) (defined in Neverhood::Scene) | Neverhood::Scene | |
| insertScreenMouse(uint32 fileHash, const NRect *mouseRect=NULL) (defined in Neverhood::Scene) | Neverhood::Scene | |
| insertSprite() (defined in Neverhood::Scene) | Neverhood::Scene | inline |
| insertSprite(Arg1 arg1) (defined in Neverhood::Scene) | Neverhood::Scene | inline |
| insertSprite(Arg1 arg1, Arg2 arg2) (defined in Neverhood::Scene) | Neverhood::Scene | inline |
| insertSprite(Arg1 arg1, Arg2 arg2, Arg3 arg3) (defined in Neverhood::Scene) | Neverhood::Scene | inline |
| insertSprite(Arg1 arg1, Arg2 arg2, Arg3 arg3, Arg4 arg4) (defined in Neverhood::Scene) | Neverhood::Scene | inline |
| insertSprite(Arg1 arg1, Arg2 arg2, Arg3 arg3, Arg4 arg4, Arg5 arg5) (defined in Neverhood::Scene) | Neverhood::Scene | inline |
| insertSprite(Arg1 arg1, Arg2 arg2, Arg3 arg3, Arg4 arg4, Arg5 arg5, Arg6 arg6) (defined in Neverhood::Scene) | Neverhood::Scene | inline |
| insertStaticSprite(uint32 fileHash, int surfacePriority) (defined in Neverhood::Scene) | Neverhood::Scene | |
| isMessageList2(uint32 id) (defined in Neverhood::Scene) | Neverhood::Scene | protected |
| isSoundPlaying(uint index) (defined in Neverhood::Entity) | Neverhood::Entity | protected |
| leaveScene(uint32 result) (defined in Neverhood::Scene) | Neverhood::Scene | |
| loadDataResource(uint32 fileHash) (defined in Neverhood::Scene) | Neverhood::Scene | protected |
| loadHitRectList() (defined in Neverhood::Scene) | Neverhood::Scene | protected |
| loadSound(uint index, uint32 fileHash) (defined in Neverhood::Entity) | Neverhood::Entity | protected |
| performAction() override (defined in Neverhood::SaveGameMenu) | Neverhood::SaveGameMenu | protectedvirtual |
| playSound(uint index, uint32 fileHash=0) (defined in Neverhood::Entity) | Neverhood::Entity | protected |
| printSurfaces(Console *con) (defined in Neverhood::Scene) | Neverhood::Scene | |
| processMessageList() (defined in Neverhood::Scene) | Neverhood::Scene | protected |
| queryPositionRectList(int16 mouseX, int16 mouseY) (defined in Neverhood::Scene) | Neverhood::Scene | protected |
| queryPositionSprite(int16 mouseX, int16 mouseY) (defined in Neverhood::Scene) | Neverhood::Scene | protected |
| receiveMessage(int messageNum, const MessageParam ¶m, Entity *sender) (defined in Neverhood::Entity) | Neverhood::Entity | |
| refreshDescriptionEdit() (defined in Neverhood::GameStateMenu) | Neverhood::GameStateMenu | virtual |
| removeCollisionSprite(Sprite *sprite) (defined in Neverhood::Scene) | Neverhood::Scene | |
| removeEntity(Entity *entity) (defined in Neverhood::Scene) | Neverhood::Scene | |
| removeSprite(Sprite *sprite) (defined in Neverhood::Scene) | Neverhood::Scene | |
| removeSurface(const Common::SharedPtr< BaseSurface > &surface) (defined in Neverhood::Scene) | Neverhood::Scene | |
| SaveGameMenu(NeverhoodEngine *vm, Module *parentModule, SavegameList *savegameList) (defined in Neverhood::SaveGameMenu) | Neverhood::SaveGameMenu | |
| Scene(NeverhoodEngine *vm, Module *parentModule) (defined in Neverhood::Scene) | Neverhood::Scene | |
| scummVMSaveLoadDialog(bool isSave, Common::String &saveDesc) (defined in Neverhood::GameStateMenu) | Neverhood::GameStateMenu | protected |
| sendEntityMessage(Entity *receiver, int messageNum, Entity *param) (defined in Neverhood::Entity) | Neverhood::Entity | |
| sendMessage(Entity *receiver, int messageNum, const MessageParam ¶m) (defined in Neverhood::Entity) | Neverhood::Entity | |
| sendMessage(Entity *receiver, int messageNum, uint32 param) (defined in Neverhood::Entity) | Neverhood::Entity | |
| sendPointMessage(Entity *receiver, int messageNum, const NPoint ¶m) (defined in Neverhood::Entity) | Neverhood::Entity | |
| setBackground(uint32 fileHash) (defined in Neverhood::Scene) | Neverhood::Scene | |
| setBackgroundY(int16 y) (defined in Neverhood::Scene) | Neverhood::Scene | inline |
| setCurrWidget(Widget *newWidget) (defined in Neverhood::GameStateMenu) | Neverhood::GameStateMenu | virtual |
| setGlobalVar(uint32 nameHash, uint32 value) (defined in Neverhood::Entity) | Neverhood::Entity | |
| setHitRects(uint32 id) (defined in Neverhood::Scene) | Neverhood::Scene | |
| setHitRects(HitRectList *hitRects) (defined in Neverhood::Scene) | Neverhood::Scene | protected |
| setMessageList(uint32 id, bool canAcceptInput=true, bool doConvertMessages=false) (defined in Neverhood::Scene) | Neverhood::Scene | protected |
| setMessageList(MessageList *messageList, bool canAcceptInput=true, bool doConvertMessages=false) (defined in Neverhood::Scene) | Neverhood::Scene | protected |
| setMessageList2(uint32 id, bool canAcceptInput=true, bool doConvertMessages=false) (defined in Neverhood::Scene) | Neverhood::Scene | protected |
| setMessageList2(MessageList *messageList, bool canAcceptInput=true, bool doConvertMessages=false) (defined in Neverhood::Scene) | Neverhood::Scene | protected |
| setPalette(uint32 fileHash=0) (defined in Neverhood::Scene) | Neverhood::Scene | |
| setRectList(uint32 id) (defined in Neverhood::Scene) | Neverhood::Scene | protected |
| setRectList(RectList *rectList) (defined in Neverhood::Scene) | Neverhood::Scene | protected |
| setSoundPan(uint index, int pan) (defined in Neverhood::Entity) | Neverhood::Entity | protected |
| setSoundVolume(uint index, int volume) (defined in Neverhood::Entity) | Neverhood::Entity | protected |
| setSpriteSurfacePriority(Sprite *sprite, int priority) (defined in Neverhood::Scene) | Neverhood::Scene | |
| setSubVar(uint32 nameHash, uint32 subNameHash, uint32 value) (defined in Neverhood::Entity) | Neverhood::Entity | |
| setSurfacePriority(const Common::SharedPtr< BaseSurface > &surface, int priority) (defined in Neverhood::Scene) | Neverhood::Scene | |
| showMouse(bool visible) (defined in Neverhood::Scene) | Neverhood::Scene | |
| stopSound(uint index) (defined in Neverhood::Entity) | Neverhood::Entity | protected |
| update() (defined in Neverhood::Scene) | Neverhood::Scene | |
| ~Entity() (defined in Neverhood::Entity) | Neverhood::Entity | virtual |
| ~Scene() override (defined in Neverhood::Scene) | Neverhood::Scene |