ScummVM API documentation
room604.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef M4_RIDDLE_ROOMS_SECTION6_ROOM604_H
23#define M4_RIDDLE_ROOMS_SECTION6_ROOM604_H
24
25#include "m4/riddle/rooms/room.h"
26
27namespace M4 {
28namespace Riddle {
29namespace Rooms {
30
31class Room604 : public Room {
32private:
33 int _val1 = 0;
34 int _val2 = 0;
35 int _val3 = 0;
36 int _val4 = 0;
37 bool _suppressChatter = false;
38 int _ripLowReach1 = 0;
39 int _ripLowReach2 = 0;
40 int _ripMedReach1 = 0;
41 int _ripMedReach2 = 0;
42 int _ripAction = 0;
43 machine *_ripley = nullptr;
44 machine *_sparkPlugTool = nullptr;
45 machine *_sparkPlugWire = nullptr;
46 machine *_flame = nullptr;
47 machine *_shedDoor = nullptr;
48 machine *_pullCord1 = nullptr;
49 machine *_pullCord2 = nullptr;
50 machine *_doorWireGone = nullptr;
51 machine *_cord = nullptr;
52 machine *_tiedWires = nullptr;
53 machine *_generatorCord = nullptr;
54 machine *_shadow = nullptr;
55
56 void daemon1();
57 bool useWhaleBoneHorn();
58 void takePullCord();
59 void takeSparkPlugTool();
60 void takeLighter();
61 void pullCordPlug();
62
71 void killRipley();
72
73 void takeWire();
74
75public:
76 Room604() : Room() {}
77 ~Room604() override {}
78
79 void preload() override;
80 void init() override;
81 void daemon() override;
82 void pre_parser() override;
83 void parser() override;
84};
85
86} // namespace Rooms
87} // namespace Riddle
88} // namespace M4
89
90#endif
Definition: room604.h:31
Definition: room.h:39
Definition: database.h:28
Definition: ws_machine.h:156