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Illusions::Sequence Struct Reference
Public Member Functions
void
load
(byte *dataStart,
Common::SeekableReadStream
&stream)
Public Attributes
uint32
_sequenceId
uint32
_unk4
byte *
_sequenceCode
The documentation for this struct was generated from the following file:
engines/illusions/resources/
actorresource.h
Illusions
Sequence
Generated on Thu Nov 14 2024 09:32:13 for ScummVM API documentation by
1.8.13