ScummVM API documentation
bbdou_triggerfunctions.h
1 /* ScummVM - Graphic Adventure Engine
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5  * file distributed with this source distribution.
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8  * it under the terms of the GNU General Public License as published by
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11 
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15  * GNU General Public License for more details.
16 
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20  */
21 
22 #ifndef ILLUSIONS_BBDOU_BBDOU_TRIGGERFUNCTIONS_H
23 #define ILLUSIONS_BBDOU_BBDOU_TRIGGERFUNCTIONS_H
24 
25 #include "common/algorithm.h"
26 #include "common/stack.h"
27 
28 namespace Illusions {
29 
30 struct TriggerFunction;
31 
32 typedef Common::Functor2<TriggerFunction*, uint32, void> TriggerFunctionCallback;
33 
35  uint32 _sceneId;
36  uint32 _verbId;
37  uint32 _objectId2;
38  uint32 _objectId;
39  TriggerFunctionCallback *_callback;
40  TriggerFunction(uint32 sceneId, uint32 verbId, uint32 objectId2, uint32 objectId, TriggerFunctionCallback *callback);
41  ~TriggerFunction();
42  void run(uint32 callingThreadId);
43 };
44 
46 public:
47  void add(uint32 sceneId, uint32 verbId, uint32 objectId2, uint32 objectId, TriggerFunctionCallback *callback);
48  TriggerFunction *find(uint32 sceneId, uint32 verbId, uint32 objectId2, uint32 objectId);
49  void removeBySceneId(uint32 sceneId);
50 public:
53  Items _triggerFunctions;
54  ItemsIterator findInternal(uint32 sceneId, uint32 verbId, uint32 objectId2, uint32 objectId);
55 };
56 
57 } // End of namespace Illusions
58 
59 #endif // ILLUSIONS_BBDOU_BBDOU_TRIGGERFUNCTIONS_H
In find(In first, In last, const T &v)
Definition: algorithm.h:225
Definition: actor.h:34
Definition: bbdou_triggerfunctions.h:45
Definition: bbdou_triggerfunctions.h:34
Definition: list_intern.h:51
Definition: func.h:473