ScummVM API documentation
decompress.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef ACCESS_DECOMPRESS_H
23 #define ACCESS_DECOMPRESS_H
24 
25 #include "common/scummsys.h"
26 
27 namespace Access {
28 
30 public:
31  void decompress(byte *source, byte *dest);
32 private:
33  byte *_source;
34  byte _sourceBitsLeft;
35  byte _codeLength;
36  uint16 getCode();
37 };
38 
39 uint32 decompressDBE(byte *source, byte **dest);
40 
41 } // End of namespace Access
42 
43 #endif
Definition: decompress.h:29
Definition: access.h:62