25 #ifndef BURIED_BIOCHIP_RIGHT_H 26 #define BURIED_BIOCHIP_RIGHT_H 28 #include "buried/window.h" 34 CASTLE_EVIDENCE_FOOTPRINT = 1,
35 CASTLE_EVIDENCE_SWORD = 2,
36 MAYAN_EVIDENCE_BROKEN_GLASS_PYRAMID = 3,
37 MAYAN_EVIDENCE_PHONY_BLOOD = 4,
38 MAYAN_EVIDENCE_ENVIRON_CART = 5,
39 CASTLE_EVIDENCE_AGENT3 = 6,
40 AI_EVIDENCE_SCULPTURE = 7,
41 DAVINCI_EVIDENCE_FOOTPRINT = 8,
42 DAVINCI_EVIDENCE_AGENT3 = 9,
43 DAVINCI_EVIDENCE_CODEX = 10,
44 DAVINCI_EVIDENCE_LENS_FILTER = 11
52 bool changeCurrentBioChip(
int bioChipID);
53 bool showBioChipMainView();
54 bool destroyBioChipViewWindow();
55 void swapAIBioChipIfActive();
57 void disableEvidenceCapture();
58 void jumpInitiated(
bool redraw);
59 void jumpEnded(
bool redraw);
61 int getCurrentBioChip()
const;
64 void onEnable(
bool enable);
76 Window *_bioChipViewWindow;
Definition: agent_evaluation.h:31
Definition: biochip_right.h:47