ScummVM API documentation
room706.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef M4_RIDDLE_ROOMS_SECTION7_ROOM706_H
23#define M4_RIDDLE_ROOMS_SECTION7_ROOM706_H
24
25#include "m4/riddle/rooms/room.h"
26
27namespace M4 {
28namespace Riddle {
29namespace Rooms {
30
31class Room706 : public Room {
32public:
33 Room706() : Room() {}
34 ~Room706() override {}
35
36 void preload() override;
37 void init() override;
38 void pre_parser() override;
39 void parser() override;
40 void daemon() override;
41
42private:
43 void conv706a();
44 void playCheckBrochureAnim(int32 trigger, const char *digiName);
45 void useWheelOnNiche(int32 trigger, int32 val1);
46
47 int32 _field78_mode = 0;
48 int32 _field7C_should = 0;
49
50 int32 _706eye3aSeries = 0;
51 int32 _706Monk1Series = 0;
52 int32 _706Monk2Series = 0;
53 int32 _706Monk3Series = 0;
54 int32 _706Monk4Series = 0;
55 int32 _706RipGoesDownStairsSeries = 0;
56 int32 _706RipGoesUpStairsSeries = 0;
57 int32 _ripChecksBrochureSeries = 0;
58 int32 _ripLooksDownSeries = 0;
59 int32 _ripShieldsFaceSeries = 0;
60 int32 _ripStepsDownSeries = 0;
61 int32 _ripTrekMedReachHandPos1Series = 0;
62
63 machine *_downToMazeMach = nullptr;
64 machine *_monkMach = nullptr;
65 machine *_prayerWheelMach = nullptr;
66 machine *_ripStairsMach = nullptr;
67};
68
69
70} // namespace Rooms
71} // namespace Riddle
72} // namespace M4
73
74#endif
Definition: room706.h:31
Definition: room.h:39
Definition: database.h:28
Definition: ws_machine.h:156