22 #ifndef M4_RIDDLE_ROOMS_SECTION7_ROOM706_H 23 #define M4_RIDDLE_ROOMS_SECTION7_ROOM706_H 25 #include "m4/riddle/rooms/room.h" 36 void preload()
override;
38 void pre_parser()
override;
39 void parser()
override;
40 void daemon()
override;
44 void playCheckBrochureAnim(int32 trigger,
const char *digiName);
45 void useWheelOnNiche(int32 trigger, int32 val1);
47 int32 _field78_mode = 0;
48 int32 _field7C_should = 0;
50 int32 _706eye3aSeries = 0;
51 int32 _706Monk1Series = 0;
52 int32 _706Monk2Series = 0;
53 int32 _706Monk3Series = 0;
54 int32 _706Monk4Series = 0;
55 int32 _706RipGoesDownStairsSeries = 0;
56 int32 _706RipGoesUpStairsSeries = 0;
57 int32 _ripChecksBrochureSeries = 0;
58 int32 _ripLooksDownSeries = 0;
59 int32 _ripShieldsFaceSeries = 0;
60 int32 _ripStepsDownSeries = 0;
61 int32 _ripTrekMedReachHandPos1Series = 0;
63 machine *_downToMazeMach =
nullptr;
65 machine *_prayerWheelMach =
nullptr;
66 machine *_ripStairsMach =
nullptr;
Definition: ws_machine.h:153
Definition: database.h:28