22#ifndef M4_RIDDLE_ROOMS_SECTION5_ROOM506_H
23#define M4_RIDDLE_ROOMS_SECTION5_ROOM506_H
25#include "m4/riddle/rooms/room.h"
33 RGB8 _palette[59] = {};
35 bool _darkPaletteSet =
false;
36 bool _lightPaletteSet =
false;
37 bool _towerFlag =
false;
38 int _destX = 0, _destY = 0;
42 machine *_skullSparkle =
nullptr;
43 machine *_domeRotation =
nullptr;
46 void restorePalette();
47 void setDarkPalette();
54 void preload()
override;
56 void daemon()
override;
57 void pre_parser()
override;
58 void parser()
override;
Definition: database.h:28
Definition: m4_types.h:78
Definition: ws_machine.h:156