ScummVM API documentation
modal.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  *
21  * Based on the original sources
22  * Faery Tale II -- The Halls of the Dead
23  * (c) 1993-1996 The Wyrmkeep Entertainment Co.
24  */
25 
26 #ifndef SAGA2_MODAL_H
27 #define SAGA2_MODAL_H
28 
29 #include "saga2/floating.h"
30 
31 namespace Saga2 {
32 
33 void ModalModeSetup();
34 void ModalModeCleanup();
35 void ModalModeHandleTask();
36 void ModalModeHandleKey(short, short);
37 
38 //Modal Mode GameMode Object
39 
40 extern GameMode ModalMode;
41 
42 /* ===================================================================== *
43  ModalWindow --
44  * ===================================================================== */
45 class ModalWindow : public DecoratedWindow {
46 
47  GameMode *_prevModeStackPtr[kMax_Modes];
48  int _prevModeStackCtr;
49 
50 public:
51 
52  ModalWindow(const Rect16 &r,
53  uint16 ident,
54  AppFunc *cmd);
55  ~ModalWindow();
56 
57  bool open();
58  void close();
59  bool isModal();
60 
61  static ModalWindow *_current;
62  void handleKey(short, short);
63 };
64 
65 } // end of namespace Saga2
66 
67 #endif
Definition: floating.h:210
Definition: actor.h:32
Definition: fta.h:76
Definition: modal.h:45
Definition: rect.h:290