This is the complete list of members for Wintermute::BaseSoundMgr, including all inherited members.
_editorProps (defined in Wintermute::BaseClass) | Wintermute::BaseClass | protected |
_editorPropsIter (defined in Wintermute::BaseClass) | Wintermute::BaseClass | protected |
_gameRef (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
_persistable (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
_soundAvailable (defined in Wintermute::BaseSoundMgr) | Wintermute::BaseSoundMgr | |
_sounds (defined in Wintermute::BaseSoundMgr) | Wintermute::BaseSoundMgr | |
_volumeMaster (defined in Wintermute::BaseSoundMgr) | Wintermute::BaseSoundMgr | |
addSound(const Common::String &filename, Audio::Mixer::SoundType type=Audio::Mixer::kSFXSoundType, bool streamed=false) (defined in Wintermute::BaseSoundMgr) | Wintermute::BaseSoundMgr | |
addSound(BaseSoundBuffer *sound, Audio::Mixer::SoundType type=Audio::Mixer::kSFXSoundType) (defined in Wintermute::BaseSoundMgr) | Wintermute::BaseSoundMgr | |
BaseClass(TDynamicConstructor, TDynamicConstructor) (defined in Wintermute::BaseClass) | Wintermute::BaseClass | inline |
BaseClass() (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
BaseClass(BaseGame *GameOwner) (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
BaseSoundMgr(BaseGame *inGame) (defined in Wintermute::BaseSoundMgr) | Wintermute::BaseSoundMgr | |
cleanup() (defined in Wintermute::BaseSoundMgr) | Wintermute::BaseSoundMgr | |
getClassName() (defined in Wintermute::BaseClass) | Wintermute::BaseClass | inlinevirtual |
getEditorProp(const Common::String &propName, const Common::String &initVal=Common::String()) (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
getMasterVolume() (defined in Wintermute::BaseSoundMgr) | Wintermute::BaseSoundMgr | |
getMasterVolumePercent() (defined in Wintermute::BaseSoundMgr) | Wintermute::BaseSoundMgr | |
getVolumePercent(Audio::Mixer::SoundType type) (defined in Wintermute::BaseSoundMgr) | Wintermute::BaseSoundMgr | |
initialize() (defined in Wintermute::BaseSoundMgr) | Wintermute::BaseSoundMgr | |
parseEditorProperty(char *buffer, bool complete=true) (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
pauseAll(bool includingMusic=true) (defined in Wintermute::BaseSoundMgr) | Wintermute::BaseSoundMgr | |
persist(BasePersistenceManager *persistMgr) (defined in Wintermute::BaseClass) | Wintermute::BaseClass | inlinevirtual |
posToPan(int x, int y) (defined in Wintermute::BaseSoundMgr) | Wintermute::BaseSoundMgr | |
removeSound(BaseSoundBuffer *sound) (defined in Wintermute::BaseSoundMgr) | Wintermute::BaseSoundMgr | |
resumeAll() (defined in Wintermute::BaseSoundMgr) | Wintermute::BaseSoundMgr | |
saveAsText(BaseDynamicBuffer *buffer, int indent=0) (defined in Wintermute::BaseClass) | Wintermute::BaseClass | virtual |
saveSettings() (defined in Wintermute::BaseSoundMgr) | Wintermute::BaseSoundMgr | |
setEditorProp(const Common::String &propName, const Common::String &propValue) (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
setMasterVolumePercent(byte percent) (defined in Wintermute::BaseSoundMgr) | Wintermute::BaseSoundMgr | |
setVolume(Audio::Mixer::SoundType type, int volume) (defined in Wintermute::BaseSoundMgr) | Wintermute::BaseSoundMgr | |
setVolumePercent(Audio::Mixer::SoundType type, byte percent) (defined in Wintermute::BaseSoundMgr) | Wintermute::BaseSoundMgr | |
~BaseClass() (defined in Wintermute::BaseClass) | Wintermute::BaseClass | virtual |
~BaseSoundMgr() override (defined in Wintermute::BaseSoundMgr) | Wintermute::BaseSoundMgr |