This is the complete list of members for Wintermute::BaseSoundMgr, including all inherited members.
| _editorProps (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
| _editorPropsIter (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
| _game (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
| _persistable (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
| _soundAvailable (defined in Wintermute::BaseSoundMgr) | Wintermute::BaseSoundMgr | |
| _sounds (defined in Wintermute::BaseSoundMgr) | Wintermute::BaseSoundMgr | |
| _volumeMaster (defined in Wintermute::BaseSoundMgr) | Wintermute::BaseSoundMgr | |
| addSound(const char *filename, TSoundType type=TSoundType::SOUND_SFX, bool streamed=false, uint32 initialPrivateVolume=100) (defined in Wintermute::BaseSoundMgr) | Wintermute::BaseSoundMgr | |
| addSound(BaseSoundBuffer *sound, TSoundType type=TSoundType::SOUND_SFX) (defined in Wintermute::BaseSoundMgr) | Wintermute::BaseSoundMgr | |
| BaseClass(TDynamicConstructor, TDynamicConstructor) (defined in Wintermute::BaseClass) | Wintermute::BaseClass | inline |
| BaseClass() (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
| BaseClass(BaseGame *gameOwner) (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
| BaseSoundMgr(BaseGame *inGame) (defined in Wintermute::BaseSoundMgr) | Wintermute::BaseSoundMgr | |
| cleanup() (defined in Wintermute::BaseSoundMgr) | Wintermute::BaseSoundMgr | |
| getClassName() (defined in Wintermute::BaseClass) | Wintermute::BaseClass | inlinevirtual |
| getEditorProp(const Common::String &propName, const Common::String &initVal=Common::String()) (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
| getMasterVolume() (defined in Wintermute::BaseSoundMgr) | Wintermute::BaseSoundMgr | |
| getMasterVolumePercent() (defined in Wintermute::BaseSoundMgr) | Wintermute::BaseSoundMgr | |
| getVolumePercent(TSoundType type) (defined in Wintermute::BaseSoundMgr) | Wintermute::BaseSoundMgr | |
| initialize() (defined in Wintermute::BaseSoundMgr) | Wintermute::BaseSoundMgr | |
| initLoop() (defined in Wintermute::BaseSoundMgr) | Wintermute::BaseSoundMgr | |
| parseEditorProperty(char *buffer, bool complete=true) (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
| pauseAll(bool includingMusic=true) (defined in Wintermute::BaseSoundMgr) | Wintermute::BaseSoundMgr | |
| persist(BasePersistenceManager *persistMgr) (defined in Wintermute::BaseClass) | Wintermute::BaseClass | inlinevirtual |
| posToPan(int x, int y) (defined in Wintermute::BaseSoundMgr) | Wintermute::BaseSoundMgr | |
| removeSound(BaseSoundBuffer *sound) (defined in Wintermute::BaseSoundMgr) | Wintermute::BaseSoundMgr | |
| resumeAll() (defined in Wintermute::BaseSoundMgr) | Wintermute::BaseSoundMgr | |
| saveAsText(BaseDynamicBuffer *buffer, int indent=0) (defined in Wintermute::BaseClass) | Wintermute::BaseClass | virtual |
| saveSettings() (defined in Wintermute::BaseSoundMgr) | Wintermute::BaseSoundMgr | |
| setEditorProp(const Common::String &propName, const Common::String &propValue) (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
| setMasterVolumePercent(byte percent) (defined in Wintermute::BaseSoundMgr) | Wintermute::BaseSoundMgr | |
| setVolume(TSoundType type, int volume) (defined in Wintermute::BaseSoundMgr) | Wintermute::BaseSoundMgr | |
| setVolumePercent(TSoundType type, byte percent) (defined in Wintermute::BaseSoundMgr) | Wintermute::BaseSoundMgr | |
| ~BaseClass() (defined in Wintermute::BaseClass) | Wintermute::BaseClass | virtual |
| ~BaseSoundMgr() override (defined in Wintermute::BaseSoundMgr) | Wintermute::BaseSoundMgr |