28 #ifndef WINTERMUTE_ADPATH_H 29 #define WINTERMUTE_ADPATH_H 31 #include "engines/wintermute/persistent.h" 32 #include "engines/wintermute/coll_templ.h" 33 #include "engines/wintermute/base/base.h" 41 bool setReady(
bool ready =
true);
Definition: base_game.h:76
Definition: base_point.h:36
Definition: coll_templ.h:63
Definition: achievements_tables.h:27