ScummVM API documentation
font.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef AGI_FONT_H
23#define AGI_FONT_H
24
25namespace Agi {
26
27class GfxFont {
28public:
29 GfxFont(AgiBase *vm);
30 ~GfxFont();
31
32private:
33 AgiBase *_vm;
34
35public:
36 void init();
37 const byte *getFontData();
38 bool isFontHires();
39
40private:
41 void overwriteSaveRestoreDialogCharacter();
42 void overwriteExtendedWithRussianSet();
43
44 void loadFontScummVMFile(const Common::Path &fontFilename);
45 void loadFontMickey();
46 void loadFontAmigaPseudoTopaz();
47 void loadFontAppleIIgs();
48 void loadFontAtariST(const Common::Path &fontFilename);
49 void loadFontHercules();
50
51 const uint8 *_fontData; // pointer to the currently used font
52 uint8 *_fontDataAllocated;
53 bool _fontIsHires;
54};
55
56} // End of namespace Agi
57
58#endif /* AGI_FONT_H */
Definition: agi.h:573
Definition: font.h:27
Definition: path.h:52
Definition: agi.h:64