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| EnemyVessel (Shared::Game *game, Shared::Maps::MapBase *map, uint tileNum, int hitPoints, const Point &pt, Shared::Maps::Direction dir=Shared::Maps::DIR_NONE) |
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| EnemyVessel (Shared::Game *game, Shared::Maps::MapBase *map) |
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| OverworldMonster (Shared::Game *game, Shared::Maps::MapBase *map, uint tileNum, int hitPoints, const Point &pt, Shared::Maps::Direction dir=Shared::Maps::DIR_NONE) |
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| OverworldMonster (Shared::Game *game, Shared::Maps::MapBase *map) |
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| ~OverworldMonster () override |
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OverworldMonsterId | id () const |
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void | synchronize (Common::Serializer &s) override |
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uint | attackDistance () const override |
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| OverworldWidget (Shared::Game *game, Shared::Maps::MapBase *map, uint tileNum, const Point &pt, Shared::Maps::Direction dir=Shared::Maps::DIR_NONE) |
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| OverworldWidget (Shared::Game *game, Shared::Maps::MapBase *map) |
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uint | getTileNum () const override |
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void | synchronize (Common::Serializer &s) override |
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CanMove | canMoveTo (const Point &destPos) override |
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| MapWidget (Game *game, MapBase *map) |
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| MapWidget (Game *game, MapBase *map, const Point &pt, Direction dir=DIR_NONE) |
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| MapWidget (Game *game, MapBase *map, const Common::String &name, const Point &pt, Direction dir=DIR_NONE) |
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| ~MapWidget () override |
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virtual const char * | getClassName () const |
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void | addInfoMsg (const Common::String &text, bool newLine=true, bool replaceLine=false) |
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virtual bool | isBlocking () const |
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virtual void | update (bool isPreUpdate) |
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virtual void | moveTo (const Point &destPos, Direction dir=DIR_NONE) |
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virtual ::Ultima::Shared::ClassDef | getType () const |
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bool | isInstanceOf (const ClassDef &classDef) const |
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| Creature (Game *game, MapBase *) |
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| Creature (Game *game, MapBase *, int hitPoints) |
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virtual | ~Creature () |
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void | synchronize (Common::Serializer &s) |
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virtual void | update (bool isPreUpdate) |
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bool | isDead () const |
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virtual bool | subtractHitPoints (uint amount) |
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Enemy vessels on the overworld