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| cMainMenu (cInit *apInit) |
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void | Reset () |
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void | OnPostSceneDraw () |
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void | OnDraw () |
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void | Update (float afTimeStep) |
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void | SetButtonTip (const tWString &asString) |
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void | SetMousePos (const cVector2f &avPos) |
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void | AddMousePos (const cVector2f &avRel) |
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cVector2f | GetMousePos () |
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void | OnMouseDown (eMButton aButton) |
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void | OnMouseUp (eMButton aButton) |
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void | OnMouseDoubleClick (eMButton aButton) |
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void | SetActive (bool abX) |
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bool | IsActive () |
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void | OnExit () |
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void | Exit () |
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void | SetState (eMainMenuState aState) |
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void | SetInputToAction (const tString &asActionName, cMainMenuWidget_Text *apText) |
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void | InitCheckInput () |
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bool | CheckForInput () |
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void | ResetWidgets (eMainMenuState aState) |
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void | UpdateWidgets () |
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| iUpdateable (const tString &asName) |
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virtual void | OnPostGUIDraw () |
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virtual void | OnPostBufferSwap () |
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virtual void | OnStart () |
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const tString & | GetName () |
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The documentation for this class was generated from the following file: