This is the complete list of members for AdvancedMetaEngineDetection< Descriptor >, including all inherited members.
| _descItemSize | AdvancedMetaEngineDetectionBase | protected |
| _directoryGlobs | AdvancedMetaEngineDetectionBase | protected |
| _flags | AdvancedMetaEngineDetectionBase | protected |
| _fullPathGlobsDepth | AdvancedMetaEngineDetectionBase | protected |
| _gameDescriptors | AdvancedMetaEngineDetectionBase | protected |
| _gameIds | AdvancedMetaEngineDetectionBase | protected |
| _guiOptions | AdvancedMetaEngineDetectionBase | protected |
| _maxAutogenLength | AdvancedMetaEngineDetectionBase | protected |
| _maxScanDepth | AdvancedMetaEngineDetectionBase | protected |
| _md5Bytes | AdvancedMetaEngineDetectionBase | protected |
| AdvancedMetaEngineDetection(const Descriptor *descs, const PlainGameDescriptor *gameIds) (defined in AdvancedMetaEngineDetection< Descriptor >) | AdvancedMetaEngineDetection< Descriptor > | inlineprotected |
| AdvancedMetaEngineDetectionBase(const void *descs, uint descItemSize, const PlainGameDescriptor *gameIds) | AdvancedMetaEngineDetectionBase | protected |
| cleanupPirated(ADDetectedGames &matched) const | AdvancedMetaEngineDetectionBase | protected |
| composeFileHashMap(FileMap &allFiles, const Common::FSList &fslist, int depth, const Common::Path &parentName=Common::Path()) const | AdvancedMetaEngineDetectionBase | protected |
| detectGame(const Common::FSNode &parent, const FileMap &allFiles, Common::Language language, Common::Platform platform, const Common::String &extra, uint32 skipADFlags=0, bool skipIncomplete=false) | AdvancedMetaEngineDetectionBase | protectedvirtual |
| detectGameFilebased(const FileMap &allFiles, const ADFileBasedFallback *fileBasedFallback) const | AdvancedMetaEngineDetectionBase | protected |
| detectGames(const Common::FSList &fslist, uint32 skipADFlags, bool skipIncomplete) override | AdvancedMetaEngineDetectionBase | virtual |
| dumpDetectionEntries() const override | AdvancedMetaEngineDetectionBase | virtual |
| escapeString(const char *string) | MetaEngineDetection | protectedstatic |
| fallbackDetect(const FileMap &allFiles, const Common::FSList &fslist, ADDetectedGameExtraInfo **extra=nullptr) const | AdvancedMetaEngineDetectionBase | inlineprotectedvirtual |
| FileMap typedef | AdvancedMetaEngineDetectionBase | protected |
| findGame(const char *gameId) const override | AdvancedMetaEngineDetectionBase | virtual |
| GAME_NOT_IMPLEMENTED | MetaEngineDetection | static |
| getDebugChannels() const | MetaEngineDetection | inlinevirtual |
| getEngineName() const =0 | MetaEngineDetection | pure virtual |
| getFileProperties(const FileMap &allFiles, MD5Properties md5prop, const Common::Path &fname, FileProperties &fileProps) const | AdvancedMetaEngineDetectionBase | protected |
| getGameVariantCount() const override final | AdvancedMetaEngineDetectionBase | inlinevirtual |
| getMD5Bytes() const override final | AdvancedMetaEngineDetectionBase | inlinevirtual |
| getName() const override=0 | MetaEngineDetection | pure virtual |
| getOriginalCopyright() const =0 | MetaEngineDetection | pure virtual |
| getSupportedGames() const override | AdvancedMetaEngineDetectionBase | virtual |
| identifyGame(DetectedGame &game, const void **descriptor) override | AdvancedMetaEngineDetection< Descriptor > | inlineprotectedvirtual |
| sanitizeName(const char *name, int maxLen) | AdvancedMetaEngineDetectionBase | static |
| toDetectedGame(const ADDetectedGame &adGame, ADDetectedGameExtraInfo *extraInfo=nullptr) const | AdvancedMetaEngineDetectionBase | protectedvirtual |
| ~MetaEngineDetection() (defined in MetaEngineDetection) | MetaEngineDetection | inlinevirtual |
| ~PluginObject() (defined in PluginObject) | PluginObject | inlinevirtual |