22 #ifndef TETRAEDGE_GAME_INVENTORY_MENU_H 23 #define TETRAEDGE_GAME_INVENTORY_MENU_H 25 #include "tetraedge/te/te_layout.h" 41 bool onDocumentsButton();
42 bool onInventoryButton();
43 bool onMainMenuButton();
54 #endif // TETRAEDGE_GAME_INVENTORY_MENU_H Definition: detection.h:27
Definition: te_lua_gui.h:51
Definition: te_layout.h:35