ScummVM API documentation
room410.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef M4_RIDDLE_ROOMS_SECTION4_ROOM410_H
23#define M4_RIDDLE_ROOMS_SECTION4_ROOM410_H
24
25#include "m4/riddle/rooms/room.h"
26
27namespace M4 {
28namespace Riddle {
29namespace Rooms {
30
31class Room410 : public Room {
32private:
33 int _val1 = 0;
34 machine *_pu = nullptr;
35
36public:
37 Room410() : Room() {}
38 ~Room410() override {}
39
40 void preload() override;
41 void init() override;
42 void daemon() override;
43 void parser() override;
44};
45
46} // namespace Rooms
47} // namespace Riddle
48} // namespace M4
49
50#endif
Definition: room410.h:31
Definition: room.h:39
Definition: database.h:28
Definition: ws_machine.h:156