This is the complete list of members for MADS::Nebular::GameNebular, including all inherited members.
_aaName (defined in MADS::Game) | MADS::Game | |
_anyEmergency (defined in MADS::Game) | MADS::Game | protected |
_camX (defined in MADS::Game) | MADS::Game | |
_camY (defined in MADS::Game) | MADS::Game | |
_currentSectionNumber (defined in MADS::Game) | MADS::Game | |
_difficulty (defined in MADS::Nebular::GameNebular) | MADS::Nebular::GameNebular | |
_fx (defined in MADS::Game) | MADS::Game | |
_globals (defined in MADS::Nebular::GameNebular) | MADS::Nebular::GameNebular | |
_kernelMode (defined in MADS::Game) | MADS::Game | |
_lastSave (defined in MADS::Game) | MADS::Game | protected |
_loadGameSlot (defined in MADS::Game) | MADS::Game | |
_objects (defined in MADS::Game) | MADS::Game | |
_panningSpeed (defined in MADS::Game) | MADS::Game | |
_player (defined in MADS::Game) | MADS::Game | |
_priorFrameTimer (defined in MADS::Game) | MADS::Game | |
_priorSectionNumber (defined in MADS::Game) | MADS::Game | |
_quoteEmergency (defined in MADS::Game) | MADS::Game | protected |
_quotes (defined in MADS::Game) | MADS::Game | protected |
_saveFile (defined in MADS::Game) | MADS::Game | protected |
_saveName (defined in MADS::Game) | MADS::Game | protected |
_saveThumb (defined in MADS::Game) | MADS::Game | protected |
_scene (defined in MADS::Game) | MADS::Game | |
_screenObjects (defined in MADS::Game) | MADS::Game | |
_sectionHandler (defined in MADS::Game) | MADS::Game | |
_sectionNumber (defined in MADS::Game) | MADS::Game | |
_statusFlag (defined in MADS::Game) | MADS::Game | protected |
_storyMode (defined in MADS::Nebular::GameNebular) | MADS::Nebular::GameNebular | |
_surface (defined in MADS::Game) | MADS::Game | protected |
_trigger (defined in MADS::Game) | MADS::Game | |
_triggerMode (defined in MADS::Game) | MADS::Game | |
_triggerSetupMode (defined in MADS::Game) | MADS::Game | |
_visitedScenes (defined in MADS::Game) | MADS::Game | |
_vm (defined in MADS::Game) | MADS::Game | protected |
_vocabEmergency (defined in MADS::Game) | MADS::Game | protected |
_widepipeCtr (defined in MADS::Game) | MADS::Game | |
_winStatus (defined in MADS::Game) | MADS::Game | |
camInitDefault() (defined in MADS::Game) | MADS::Game | |
camSetSpeed() (defined in MADS::Game) | MADS::Game | |
camUpdate() (defined in MADS::Game) | MADS::Game | |
checkShowDialog() override | MADS::Nebular::GameNebular | protectedvirtual |
clearQuotes() (defined in MADS::Game) | MADS::Game | inline |
createThumbnail() | MADS::Game | |
doObjectAction() override | MADS::Nebular::GameNebular | virtual |
Game(MADSEngine *vm) | MADS::Game | protected |
GameNebular(MADSEngine *vm) (defined in MADS::Nebular::GameNebular) | MADS::Nebular::GameNebular | protected |
getMessage(uint32 id) (defined in MADS::Game) | MADS::Game | |
getNaughtyMode() const override (defined in MADS::Nebular::GameNebular) | MADS::Nebular::GameNebular | inlinevirtual |
getQuote(uint32 index) | MADS::Game | inline |
getQuotesSize() | MADS::Game | inline |
globals() override | MADS::Nebular::GameNebular | inlinevirtual |
handleAction(const Common::CustomEventType &action) | MADS::Game | |
handleKeypress(const Common::KeyState &kbd) | MADS::Game | |
init(MADSEngine *vm) (defined in MADS::Game) | MADS::Game | static |
initializeGlobals() override | MADS::Nebular::GameNebular | protectedvirtual |
initSection(int sectionNumber) | MADS::Game | protected |
loadGame(int slotNumber) | MADS::Game | |
loadQuote(int quoteNum) (defined in MADS::Game) | MADS::Game | inline |
loadQuoteRange(int startNum, int endNum) (defined in MADS::Game) | MADS::Game | inline |
loadQuoteSet(...) (defined in MADS::Game) | MADS::Game | inline |
readSavegameHeader(Common::InSaveFile *in, MADSSavegameHeader &header, bool skipThumbnail=true) | MADS::Game | static |
run() | MADS::Game | |
saveGame(int slotNumber, const Common::String &saveName) | MADS::Game | |
setNaughtyMode(bool naughtyMode) override (defined in MADS::Nebular::GameNebular) | MADS::Nebular::GameNebular | inlinevirtual |
setSectionHandler() override | MADS::Nebular::GameNebular | protectedvirtual |
showRecipe() (defined in MADS::Nebular::GameNebular) | MADS::Nebular::GameNebular | |
splitQuote(const Common::String &source, Common::String &line1, Common::String &line2) | MADS::Game | |
startGame() override | MADS::Nebular::GameNebular | protectedvirtual |
step() override | MADS::Nebular::GameNebular | virtual |
synchronize(Common::Serializer &s, bool phase1) override | MADS::Nebular::GameNebular | virtual |
syncTimers(SyncType slaveType, int slaveId, SyncType masterType, int masterId) (defined in MADS::Game) | MADS::Game | |
unhandledAction() override | MADS::Nebular::GameNebular | virtual |
writeSavegameHeader(Common::OutSaveFile *out, MADSSavegameHeader &header) | MADS::Game | |
~Game() (defined in MADS::Game) | MADS::Game | virtual |