This is the complete list of members for Sci::ResourcePatcher, including all inherited members.
_name (defined in Sci::ResourceSource) | Sci::ResourceSource | protected |
_resourceFile (defined in Sci::ResourceSource) | Sci::ResourceSource | |
_scanned (defined in Sci::ResourceSource) | Sci::ResourceSource | |
_sourceType (defined in Sci::ResourceSource) | Sci::ResourceSource | protected |
_volumeNumber (defined in Sci::ResourceSource) | Sci::ResourceSource | |
applyPatch(Resource &resource) const | Sci::ResourcePatcher | |
findVolume(ResourceSource *map, int volNum) | Sci::ResourceSource | inlinevirtual |
getAudioCompressionType() const (defined in Sci::ResourceSource) | Sci::ResourceSource | inlinevirtual |
getLocationName() const (defined in Sci::ResourceSource) | Sci::ResourceSource | inline |
getSourceType() const (defined in Sci::ResourceSource) | Sci::ResourceSource | inline |
getVolumeFile(ResourceManager *resMan, Resource *res) (defined in Sci::ResourceSource) | Sci::ResourceSource | |
loadResource(ResourceManager *resMan, Resource *res) override | Sci::ResourcePatcher | inlinevirtual |
ResourcePatcher(const SciGameId gameId, const bool isCD, const Common::Platform platform, const Common::Language gameLanguage) (defined in Sci::ResourcePatcher) | Sci::ResourcePatcher | |
ResourceSource(ResSourceType type, const Common::Path &name, int volNum=0, const Common::FSNode *resFile=0) (defined in Sci::ResourceSource) | Sci::ResourceSource | protected |
scanSource(ResourceManager *resMan) override | Sci::ResourcePatcher | virtual |
~ResourcePatcher() override (defined in Sci::ResourcePatcher) | Sci::ResourcePatcher | inline |
~ResourceSource() (defined in Sci::ResourceSource) | Sci::ResourceSource | virtual |