ScummVM API documentation
detection_tables.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22namespace Pelrock {
23
24const PlainGameDescriptor pelrockGames[] = {
25 { "pelrock", "Alfred Pelrock: En Busca de un Sue\303\261o" },
26 { 0, 0 }
27};
28
29const ADGameDescription gameDescriptions[] = {
30 {
31 "pelrock",
32 nullptr,
33
35 "ALFRED.1", "ee0047cfcceece9c4f6a426245b6f449", 12915352,
36 "ALFRED.2", "ca76c50da4a3af83c08d274a3c2ae101", 540260
37 ),
38 Common::ES_ESP,
39 Common::kPlatformDOS,
41 GUIO4(GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_ALTERNATE_TIMING, GAMEOPTION_PLAY_INTRO, GAMEOPTION_DISABLE_SCREENSAVER)
42 },
43
45};
46
47} // End of namespace Pelrock
#define AD_ENTRY2s(f1, x1, s1, f2, x2, s2)
Definition: advancedDetector.h:122
#define AD_TABLE_END_MARKER
Definition: advancedDetector.h:328
@ ADGF_TESTING
Flag to designate not yet officially supported games that are fit for public testing.
Definition: advancedDetector.h:144
Definition: advancedDetector.h:164
Definition: game.h:49