This is the complete list of members for CGE2::System, including all inherited members.
_actionCtrl (defined in CGE2::Sprite) | CGE2::Sprite | |
_blinkCounter (defined in CGE2::System) | CGE2::System | |
_blinkSprite (defined in CGE2::System) | CGE2::System | |
_cnt (defined in CGE2::Sprite) | CGE2::Sprite | |
_constY (defined in CGE2::Sprite) | CGE2::Sprite | static |
_ext (defined in CGE2::Sprite) | CGE2::Sprite | protected |
_file (defined in CGE2::Sprite) | CGE2::Sprite | |
_flags (defined in CGE2::Sprite) | CGE2::Sprite | |
_follow (defined in CGE2::Sprite) | CGE2::Sprite | static |
_next (defined in CGE2::Sprite) | CGE2::Sprite | |
_pos2D (defined in CGE2::Sprite) | CGE2::Sprite | |
_pos3D (defined in CGE2::Sprite) | CGE2::Sprite | |
_prev (defined in CGE2::Sprite) | CGE2::Sprite | |
_ptr (defined in CGE2::Sprite) | CGE2::Sprite | |
_ref (defined in CGE2::Sprite) | CGE2::Sprite | |
_scene (defined in CGE2::Sprite) | CGE2::Sprite | |
_seqCnt (defined in CGE2::Sprite) | CGE2::Sprite | |
_seqPtr (defined in CGE2::Sprite) | CGE2::Sprite | |
_shpCnt (defined in CGE2::Sprite) | CGE2::Sprite | |
_siz (defined in CGE2::Sprite) | CGE2::Sprite | |
_stdSeq8 (defined in CGE2::Sprite) | CGE2::Sprite | static |
_time (defined in CGE2::Sprite) | CGE2::Sprite | |
active() (defined in CGE2::Sprite) | CGE2::Sprite | inline |
backShow() (defined in CGE2::Sprite) | CGE2::Sprite | |
center() (defined in CGE2::Sprite) | CGE2::Sprite | |
clrHide() (defined in CGE2::Sprite) | CGE2::Sprite | inline |
contract() (defined in CGE2::Sprite) | CGE2::Sprite | virtual |
expand() (defined in CGE2::Sprite) | CGE2::Sprite | virtual |
getShp() (defined in CGE2::Sprite) | CGE2::Sprite | |
ghost() (defined in CGE2::Sprite) | CGE2::Sprite | |
gotoxyz(int x, int y, int z=0) (defined in CGE2::Sprite) | CGE2::Sprite | |
gotoxyz() (defined in CGE2::Sprite) | CGE2::Sprite | |
gotoxyz(V2D pos) (defined in CGE2::Sprite) | CGE2::Sprite | |
gotoxyz(V3D pos) (defined in CGE2::Sprite) | CGE2::Sprite | |
gotoxyz_(V2D pos) (defined in CGE2::Sprite) | CGE2::Sprite | |
hide(uint16 pg) (defined in CGE2::Sprite) | CGE2::Sprite | |
hide() (defined in CGE2::Sprite) | CGE2::Sprite | |
labVal(Action snq, int lab) (defined in CGE2::Sprite) | CGE2::Sprite | |
moveShapesHi() (defined in CGE2::Sprite) | CGE2::Sprite | |
moveShapesLo() (defined in CGE2::Sprite) | CGE2::Sprite | |
name() (defined in CGE2::Sprite) | CGE2::Sprite | inline |
notify (defined in CGE2::Sprite) | CGE2::Sprite | static |
seqTest(int n) (defined in CGE2::Sprite) | CGE2::Sprite | |
setName(char *newName) (defined in CGE2::Sprite) | CGE2::Sprite | |
setScene(int c) (defined in CGE2::Sprite) | CGE2::Sprite | virtual |
setSeq(Seq *seq) (defined in CGE2::Sprite) | CGE2::Sprite | |
setShapeList(BitmapPtr shp, int cnt) (defined in CGE2::Sprite) | CGE2::Sprite | |
show(uint16 pg) (defined in CGE2::Sprite) | CGE2::Sprite | |
show() (defined in CGE2::Sprite) | CGE2::Sprite | |
snList(Action type) (defined in CGE2::Sprite) | CGE2::Sprite | |
Sprite(CGE2Engine *vm) (defined in CGE2::Sprite) | CGE2::Sprite | |
Sprite(CGE2Engine *vm, BitmapPtr shp, int cnt) (defined in CGE2::Sprite) | CGE2::Sprite | |
step(int nr=-1) (defined in CGE2::Sprite) | CGE2::Sprite | |
sync(Common::Serializer &s) (defined in CGE2::Sprite) | CGE2::Sprite | |
System(CGE2Engine *vm) (defined in CGE2::System) | CGE2::System | |
tick() override (defined in CGE2::System) | CGE2::System | virtual |
touch(uint16 mask, V2D pos) override (defined in CGE2::System) | CGE2::System | virtual |
works(Sprite *spr) (defined in CGE2::Sprite) | CGE2::Sprite | |
~Sprite() (defined in CGE2::Sprite) | CGE2::Sprite | virtual |