This is the complete list of members for Sky::Screen, including all inherited members.
clearScreen(bool fullscreen=false) (defined in Sky::Screen) | Sky::Screen | |
flip(bool doUpdate=true) (defined in Sky::Screen) | Sky::Screen | |
fnDrawScreen(uint32 palette, uint32 scroll) (defined in Sky::Screen) | Sky::Screen | |
fnFadeDown(uint32 scroll) (defined in Sky::Screen) | Sky::Screen | |
fnFadeUp(uint32 palNum, uint32 scroll) (defined in Sky::Screen) | Sky::Screen | |
forceRefresh() (defined in Sky::Screen) | Sky::Screen | inline |
framesLeft (defined in Sky::Screen) | Sky::Screen | |
giveCurrent() (defined in Sky::Screen) | Sky::Screen | inline |
halvePalette() (defined in Sky::Screen) | Sky::Screen | |
handleTimer() (defined in Sky::Screen) | Sky::Screen | |
nextFrame (defined in Sky::Screen) | Sky::Screen | |
paintBox(uint16 x, uint16 y) (defined in Sky::Screen) | Sky::Screen | |
paletteFadeUp(uint8 *pal) (defined in Sky::Screen) | Sky::Screen | |
paletteFadeUp(uint16 fileNr) (defined in Sky::Screen) | Sky::Screen | |
processSequence() (defined in Sky::Screen) | Sky::Screen | |
recreate() (defined in Sky::Screen) | Sky::Screen | |
running (defined in Sky::Screen) | Sky::Screen | |
runningItem (defined in Sky::Screen) | Sky::Screen | |
Screen(OSystem *pSystem, Disk *pDisk, SkyCompact *skyCompact) (defined in Sky::Screen) | Sky::Screen | |
seqData (defined in Sky::Screen) | Sky::Screen | |
seqDataPos (defined in Sky::Screen) | Sky::Screen | |
seqFramesLeft() (defined in Sky::Screen) | Sky::Screen | inline |
sequenceRunning() (defined in Sky::Screen) | Sky::Screen | inline |
setFocusRectangle(const Common::Rect &rect) (defined in Sky::Screen) | Sky::Screen | |
setPalette(uint8 *pal) (defined in Sky::Screen) | Sky::Screen | |
setPalette(uint16 fileNum) (defined in Sky::Screen) | Sky::Screen | |
setPaletteEndian(uint8 *pal) (defined in Sky::Screen) | Sky::Screen | |
showGrid(uint8 *gridBuf) (defined in Sky::Screen) | Sky::Screen | |
showScreen(uint16 fileNum, bool fullscreen=false) (defined in Sky::Screen) | Sky::Screen | |
showScreen(uint8 *pScreen, bool fullscreen=false) (defined in Sky::Screen) | Sky::Screen | |
spriteEngine() (defined in Sky::Screen) | Sky::Screen | |
startSequence(uint16 fileNum) (defined in Sky::Screen) | Sky::Screen | |
startSequenceItem(uint16 itemNum) (defined in Sky::Screen) | Sky::Screen | |
stopSequence() (defined in Sky::Screen) | Sky::Screen | |
waitForSequence() (defined in Sky::Screen) | Sky::Screen | |
~Screen() (defined in Sky::Screen) | Sky::Screen |