ScummVM API documentation
Sky::Screen Member List

This is the complete list of members for Sky::Screen, including all inherited members.

_dragIcon (defined in Sky::Screen)Sky::Screen
_iconSurface (defined in Sky::Screen)Sky::Screen
_invAnim (defined in Sky::Screen)Sky::Screenprotected
_invIcon (defined in Sky::Screen)Sky::Screen
_invIconsInUse (defined in Sky::Screen)Sky::Screenprotected
_invVisible (defined in Sky::Screen)Sky::Screenprotected
_invX1 (defined in Sky::Screen)Sky::Screenprotected
_invX2 (defined in Sky::Screen)Sky::Screenprotected
_invY1 (defined in Sky::Screen)Sky::Screenprotected
_invY2 (defined in Sky::Screen)Sky::Screenprotected
_proximityIcon (defined in Sky::Screen)Sky::Screen
_screen32 (defined in Sky::Screen)Sky::Screen
_uiIcon (defined in Sky::Screen)Sky::Screen
addInvIcon(int frame, int x, int y, bool highlighted=false) (defined in Sky::Screen)Sky::Screen
clearAllIbassIcons(bool fade) (defined in Sky::Screen)Sky::Screen
clearAllInvIcons() (defined in Sky::Screen)Sky::Screen
clearAllProximityIcons(bool fade=true) (defined in Sky::Screen)Sky::Screen
clearDragIcon() (defined in Sky::Screen)Sky::Screen
clearIbassIcon(int idx, bool fade) (defined in Sky::Screen)Sky::Screen
clearProximityIcon(int idx, bool fade=true) (defined in Sky::Screen)Sky::Screen
clearScreen(bool fullscreen=false) (defined in Sky::Screen)Sky::Screen
drawIbassIcon() (defined in Sky::Screen)Sky::Screen
drawIbassInventory() (defined in Sky::Screen)Sky::Screen
flip(bool doUpdate=true) (defined in Sky::Screen)Sky::Screen
fnDrawScreen(uint32 palette, uint32 scroll) (defined in Sky::Screen)Sky::Screen
fnFadeDown(uint32 scroll) (defined in Sky::Screen)Sky::Screen
fnFadeUp(uint32 palNum, uint32 scroll) (defined in Sky::Screen)Sky::Screen
forceRefresh() (defined in Sky::Screen)Sky::Screeninline
framesLeft (defined in Sky::Screen)Sky::Screen
getInventoryAnimIdx(int frame) (defined in Sky::Screen)Sky::Screen
giveCurrent() (defined in Sky::Screen)Sky::Screeninline
halvePalette() (defined in Sky::Screen)Sky::Screen
handleTimer() (defined in Sky::Screen)Sky::Screen
hideInventory(void) (defined in Sky::Screen)Sky::Screen
initIbassIcon(int idx, const char *filename) (defined in Sky::Screen)Sky::Screen
isUIOpen() (defined in Sky::Screen)Sky::Screen
nextFrame (defined in Sky::Screen)Sky::Screen
paintBox(uint16 x, uint16 y) (defined in Sky::Screen)Sky::Screen
paletteFadeUp(uint8 *pal) (defined in Sky::Screen)Sky::Screen
paletteFadeUp(uint16 fileNr) (defined in Sky::Screen)Sky::Screen
processSequence() (defined in Sky::Screen)Sky::Screen
recreate() (defined in Sky::Screen)Sky::Screen
renderControlPanel(uint8 *buffer) (defined in Sky::Screen)Sky::Screen
renderFinalFrame() (defined in Sky::Screen)Sky::Screen
running (defined in Sky::Screen)Sky::Screen
runningItem (defined in Sky::Screen)Sky::Screen
Screen(OSystem *pSystem, Disk *pDisk, SkyCompact *skyCompact) (defined in Sky::Screen)Sky::Screen
seqData (defined in Sky::Screen)Sky::Screen
seqDataPos (defined in Sky::Screen)Sky::Screen
seqFramesLeft() (defined in Sky::Screen)Sky::Screeninline
sequenceRunning() (defined in Sky::Screen)Sky::Screeninline
setDragIcon(int frame, bool highlighted=false) (defined in Sky::Screen)Sky::Screen
setDragIconHighlight(bool highlighted) (defined in Sky::Screen)Sky::Screen
setFocusRectangle(const Common::Rect &rect) (defined in Sky::Screen)Sky::Screen
setIcon(int idx, int x, int y) (defined in Sky::Screen)Sky::Screen
setPalette(uint8 *pal) (defined in Sky::Screen)Sky::Screen
setPalette(uint16 fileNum) (defined in Sky::Screen)Sky::Screen
setPaletteEndian(uint8 *pal) (defined in Sky::Screen)Sky::Screen
setProximityIcon(int idx, int x, int y, float alpha, int frame) (defined in Sky::Screen)Sky::Screen
setProximityNotAnimate(int idx) (defined in Sky::Screen)Sky::Screen
showGrid(uint8 *gridBuf) (defined in Sky::Screen)Sky::Screen
showInventory(int x1, int y1, int x2, int y2) (defined in Sky::Screen)Sky::Screen
showScreen(uint16 fileNum, bool fullscreen=false) (defined in Sky::Screen)Sky::Screen
showScreen(uint8 *pScreen, bool fullscreen=false) (defined in Sky::Screen)Sky::Screen
spriteEngine() (defined in Sky::Screen)Sky::Screen
startSequence(uint16 fileNum) (defined in Sky::Screen)Sky::Screen
startSequenceItem(uint16 itemNum) (defined in Sky::Screen)Sky::Screen
stopSequence() (defined in Sky::Screen)Sky::Screen
update32BitScreen(uint8 *overrideBuffer) (defined in Sky::Screen)Sky::Screen
waitForSequence() (defined in Sky::Screen)Sky::Screen
~Screen() (defined in Sky::Screen)Sky::Screen