|
|
| Screen (OSystem *pSystem, Disk *pDisk, SkyCompact *skyCompact) |
| |
|
void | setPalette (uint8 *pal) |
| |
|
void | setPaletteEndian (uint8 *pal) |
| |
|
void | setPalette (uint16 fileNum) |
| |
|
void | paletteFadeUp (uint8 *pal) |
| |
|
void | paletteFadeUp (uint16 fileNr) |
| |
|
void | showScreen (uint16 fileNum, bool fullscreen=false) |
| |
|
void | showScreen (uint8 *pScreen, bool fullscreen=false) |
| |
|
void | handleTimer () |
| |
|
void | startSequence (uint16 fileNum) |
| |
|
void | startSequenceItem (uint16 itemNum) |
| |
|
void | stopSequence () |
| |
|
bool | sequenceRunning () |
| |
|
void | processSequence () |
| |
|
void | waitForSequence () |
| |
|
uint32 | seqFramesLeft () |
| |
|
uint8 * | giveCurrent () |
| |
|
void | halvePalette () |
| |
|
void | forceRefresh () |
| |
|
void | fnFadeUp (uint32 palNum, uint32 scroll) |
| |
|
void | fnFadeDown (uint32 scroll) |
| |
|
void | fnDrawScreen (uint32 palette, uint32 scroll) |
| |
|
void | clearScreen (bool fullscreen=false) |
| |
|
void | setFocusRectangle (const Common::Rect &rect) |
| |
|
void | recreate () |
| |
|
void | flip (bool doUpdate=true) |
| |
|
void | spriteEngine () |
| |
|
void | paintBox (uint16 x, uint16 y) |
| |
|
void | showGrid (uint8 *gridBuf) |
| |
|
void | renderFinalFrame () |
| |
|
void | renderControlPanel (uint8 *buffer) |
| |
|
void | update32BitScreen (uint8 *overrideBuffer) |
| |
|
void | setIcon (int idx, int x, int y) |
| |
|
void | drawIbassIcon () |
| |
|
void | drawIbassInventory () |
| |
|
void | initIbassIcon (int idx, const char *filename) |
| |
|
void | clearIbassIcon (int idx, bool fade) |
| |
|
void | clearAllIbassIcons (bool fade) |
| |
|
bool | isUIOpen () |
| |
|
void | addInvIcon (int frame, int x, int y, bool highlighted=false) |
| |
|
void | showInventory (int x1, int y1, int x2, int y2) |
| |
|
void | hideInventory (void) |
| |
|
void | clearAllInvIcons () |
| |
|
int | getInventoryAnimIdx (int frame) |
| |
|
void | setProximityIcon (int idx, int x, int y, float alpha, int frame) |
| |
|
void | clearAllProximityIcons (bool fade=true) |
| |
|
void | clearProximityIcon (int idx, bool fade=true) |
| |
|
void | setProximityNotAnimate (int idx) |
| |
|
void | setDragIcon (int frame, bool highlighted=false) |
| |
|
void | clearDragIcon () |
| |
|
void | setDragIconHighlight (bool highlighted) |
| |