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| Screen (OSystem *pSystem, Disk *pDisk, SkyCompact *skyCompact) |
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void | setPalette (uint8 *pal) |
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void | setPaletteEndian (uint8 *pal) |
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void | setPalette (uint16 fileNum) |
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void | paletteFadeUp (uint8 *pal) |
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void | paletteFadeUp (uint16 fileNr) |
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void | showScreen (uint16 fileNum, bool fullscreen=false) |
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void | showScreen (uint8 *pScreen, bool fullscreen=false) |
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void | handleTimer () |
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void | startSequence (uint16 fileNum) |
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void | startSequenceItem (uint16 itemNum) |
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void | stopSequence () |
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bool | sequenceRunning () |
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void | processSequence () |
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void | waitForSequence () |
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uint32 | seqFramesLeft () |
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uint8 * | giveCurrent () |
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void | halvePalette () |
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void | forceRefresh () |
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void | fnFadeUp (uint32 palNum, uint32 scroll) |
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void | fnFadeDown (uint32 scroll) |
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void | fnDrawScreen (uint32 palette, uint32 scroll) |
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void | clearScreen (bool fullscreen=false) |
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void | setFocusRectangle (const Common::Rect &rect) |
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void | recreate () |
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void | flip (bool doUpdate=true) |
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void | spriteEngine () |
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void | paintBox (uint16 x, uint16 y) |
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void | showGrid (uint8 *gridBuf) |
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The documentation for this class was generated from the following file: