ScummVM API documentation
room301.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef M4_RIDDLE_ROOMS_SECTION3_ROOM301_H
23 #define M4_RIDDLE_ROOMS_SECTION3_ROOM301_H
24 
25 #include "m4/riddle/rooms/room.h"
26 
27 namespace M4 {
28 namespace Riddle {
29 namespace Rooms {
30 
31 class Room301 : public Room {
32 private:
33  int32 _travelDest = 0;
34  const char *_soundName = nullptr;
35  const char *_nextSound = nullptr;
36  KernelTriggerType _val6_triggerMode = KT_DAEMON;
37  KernelTriggerType _georgeTriggerMode = KT_DAEMON;
38  bool _showWalkerFlag = false; // Value never seems to be set to true
39  bool _msgRipleyFlag = false;
40  bool _convResumeFlag = false;
41 
42  int _agentStander = 0;
43  int _agentCheckingList = 0;
44  int _agentSlidesPaper = 0;
45  int _agentTakesMoney = 0;
46  int _agentTakesTelegram = 0;
47  int _agentTalk = 0;
48  int _agentSalutes = 0;
49  int _georgeMode = 0;
50  int _georgeRandomActionCounter = 0;
51  int _georgeShould = 0;
52  int _georgeTrigger = 0;
53  int _marshalMatt = 0;
54  int _ripleyMode = 0;
55  int _ripleyShould = 0;
56  int _ripleyTrigger = -1;
57  int _ripTrekArms = 0;
58  int _ripTrekHandTalk3 = 0;
59  int _ripTrekTalker3 = 0;
60  int _ripTrekTravel = 0;
61 
62  int _val12 = 0;
63  int _marshallShould = 0;
64  int _marshallMode = 0;
65 
66  machine *_georgeMach = nullptr;
67  machine *_marshallMach = nullptr;
68  machine *_ripleyMach = nullptr;
69  machine *_shadowMach = nullptr;
70 
71  const char *_digiSound1 = nullptr;
72  const char *_digiSound2 = nullptr;
73  const char *_digiSound3 = nullptr;
74  const char *_digiSound4 = nullptr;
75 
76  void conv301a();
77 
78 public:
79  Room301() : Room() {}
80  ~Room301() override {}
81 
82  void preload() override;
83  void init() override;
84  void daemon() override;
85  void pre_parser() override;
86  void parser() override;
87 };
88 
89 } // namespace Rooms
90 } // namespace Riddle
91 } // namespace M4
92 
93 #endif
Definition: ws_machine.h:155
Definition: database.h:28
Definition: room.h:39
Definition: room301.h:31