#include <knowledgeset.h>
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enum | SubType {
kInventory = 1,
kState = 2,
kPersons = 3,
kLocations = 4,
kDiary = 5
} |
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| KnowledgeSet (Object *parent, byte subType, uint16 index, const Common::String &name) |
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void | saveLoad (ResourceSerializer *serializer) override |
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void | addItem (InventoryItem *item) |
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void | removeItem (InventoryItem *item) |
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Gfx::RenderEntryArray | getInventoryRenderEntries () const |
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Visual * | getInventoryItemVisual (uint16 itemIndex) |
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int16 | getNeighborInventoryItem (int16 selectedItem, bool forward) |
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Type | getType () const |
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byte | getSubType () const |
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uint16 | getIndex () const |
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Common::String | getIndexAsString () const |
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Common::String | getName () const |
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virtual void | readData (Formats::XRCReadStream *stream) |
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virtual void | saveLoadCurrent (ResourceSerializer *serializer) |
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virtual void | onPostRead () |
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virtual void | onAllLoaded () |
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virtual void | onEnterLocation () |
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virtual void | onGameLoop () |
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virtual void | onEnginePause (bool pause) |
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virtual void | onExitLocation () |
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virtual void | onPreDestroy () |
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template<class T > |
T * | findParent () |
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Object * | findChildWithIndex (Type type, uint16 index, int subType=-1) const |
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Object * | findChildWithOrder (Type type, uint16 order, int subType=-1) const |
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Object * | findChildWithName (Type type, const Common::String &name, int subType=-1) const |
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template<class T > |
T * | findChild (bool mustBeUnique=true) const |
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template<class T > |
T * | findChildWithSubtype (int subType, bool mustBeUnique=true) const |
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template<class T > |
T * | findChildWithIndex (uint16 index, int subType=-1) const |
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template<class T > |
T * | findChildWithOrder (uint16 order, int subType=-1) const |
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template<class T > |
T * | findChildWithName (const Common::String &name, int subType=-1) const |
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template<class T > |
Common::Array< T * > | listChildren (int subType=-1) const |
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template<class T > |
Common::Array< T * > | listChildrenRecursive (int subType=-1) |
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void | addChild (Object *child) |
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virtual void | print (uint depth=0) |
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template<> |
Object * | cast (Object *resource) |
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template<> |
Object * | findParent () |
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template<> |
Common::Array< Object * > | listChildren (int subType) const |
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static const Type::ResourceType | TYPE = Type::kKnowledgeSet |
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void | printData () override |
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| Object (Object *parent, byte subType, uint16 index, const Common::String &name) |
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void | printWithDepth (uint depth, const Common::String &string) const |
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void | printDescription (uint depth) const |
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template<class T > |
static T * | cast (Object *resource) |
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A typed collection of Knowledge resources
◆ saveLoad()
◆ addItem()
void Stark::Resources::KnowledgeSet::addItem |
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InventoryItem * |
item | ) |
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Add an inventory item, and keep track of its acquisition order
◆ removeItem()
void Stark::Resources::KnowledgeSet::removeItem |
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InventoryItem * |
item | ) |
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◆ getInventoryRenderEntries()
Get the render entries for the inventory items, in the order they were obtained
◆ getInventoryItemVisual()
Visual* Stark::Resources::KnowledgeSet::getInventoryItemVisual |
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uint16 |
itemIndex | ) |
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Get a cursor style visual for an inventory item
◆ getNeighborInventoryItem()
int16 Stark::Resources::KnowledgeSet::getNeighborInventoryItem |
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int16 |
selectedItem, |
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bool |
forward |
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Get the index of a neighbor inventory item of a selected item, return -1 in corner case
The documentation for this class was generated from the following file: