ScummVM API documentation
Ultima::Nuvie::GameTimedCallback Member List

This is the complete list of members for Ultima::Nuvie::GameTimedCallback, including all inherited members.

CallBack() (defined in Ultima::Nuvie::CallBack)Ultima::Nuvie::CallBackinline
callback(uint16 msg, CallBack *caller, void *data=nullptr) (defined in Ultima::Nuvie::CallBack)Ultima::Nuvie::CallBackinlinevirtual
callback_target (defined in Ultima::Nuvie::CallBack)Ultima::Nuvie::CallBackprotected
callback_user_data (defined in Ultima::Nuvie::CallBack)Ultima::Nuvie::CallBackprotected
clear_target() (defined in Ultima::Nuvie::TimedCallback)Ultima::Nuvie::TimedCallbackinline
defunct (defined in Ultima::Nuvie::TimedEvent)Ultima::Nuvie::TimedEventprotected
delay (defined in Ultima::Nuvie::TimedEvent)Ultima::Nuvie::TimedEventprotected
dequeue() (defined in Ultima::Nuvie::TimedEvent)Ultima::Nuvie::TimedEvent
GameTimedCallback(CallBack *t, void *d, uint32 wait_time, bool repeat=false) (defined in Ultima::Nuvie::GameTimedCallback)Ultima::Nuvie::GameTimedCallback
ignore_pause (defined in Ultima::Nuvie::TimedEvent)Ultima::Nuvie::TimedEventprotected
message(uint16 msg, void *msg_data=nullptr, void *my_data=nullptr) (defined in Ultima::Nuvie::CallBack)Ultima::Nuvie::CallBackinline
queue() (defined in Ultima::Nuvie::TimedEvent)Ultima::Nuvie::TimedEvent
real_time (defined in Ultima::Nuvie::TimedEvent)Ultima::Nuvie::TimedEventprotected
repeat(uint32 count=1) (defined in Ultima::Nuvie::TimedEvent)Ultima::Nuvie::TimedEventinlineprotected
repeat_count (defined in Ultima::Nuvie::TimedEvent)Ultima::Nuvie::TimedEventprotected
set_target(CallBack *t) (defined in Ultima::Nuvie::CallBack)Ultima::Nuvie::CallBackinline
set_time() (defined in Ultima::Nuvie::TimedEvent)Ultima::Nuvie::TimedEvent
set_user_data(void *user_data) (defined in Ultima::Nuvie::CallBack)Ultima::Nuvie::CallBackinline
stop() (defined in Ultima::Nuvie::TimedEvent)Ultima::Nuvie::TimedEventinlineprotected
stop_timer() (defined in Ultima::Nuvie::TimedEvent)Ultima::Nuvie::TimedEventinline
time (defined in Ultima::Nuvie::TimedEvent)Ultima::Nuvie::TimedEventprotected
timed(uint32 evtime) override (defined in Ultima::Nuvie::TimedCallback)Ultima::Nuvie::TimedCallbackvirtual
TimedCallback(CallBack *t, void *d, uint32 wait_time, bool repeat=false) (defined in Ultima::Nuvie::TimedCallback)Ultima::Nuvie::TimedCallback
TimedEvent(uint32 reltime, bool immediate=false, bool realtime=true) (defined in Ultima::Nuvie::TimedEvent)Ultima::Nuvie::TimedEvent
tq (defined in Ultima::Nuvie::TimedEvent)Ultima::Nuvie::TimedEventprotected
tq_can_delete (defined in Ultima::Nuvie::TimedEvent)Ultima::Nuvie::TimedEventprotected
~CallBack() (defined in Ultima::Nuvie::CallBack)Ultima::Nuvie::CallBackinlinevirtual
~GameTimedCallback() override (defined in Ultima::Nuvie::GameTimedCallback)Ultima::Nuvie::GameTimedCallbackinline
~TimedCallback() override (defined in Ultima::Nuvie::TimedCallback)Ultima::Nuvie::TimedCallbackinline
~TimedEvent() (defined in Ultima::Nuvie::TimedEvent)Ultima::Nuvie::TimedEventinlinevirtual