ScummVM API documentation
chase.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * Additional copyright for this file:
8 * Copyright (C) 1995-2013 Presto Studios, Inc.
9 *
10 * This program is free software: you can redistribute it and/or modify
11 * it under the terms of the GNU General Public License as published by
12 * the Free Software Foundation, either version 3 of the License, or
13 * (at your option) any later version.
14
15 * This program is distributed in the hope that it will be useful,
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18 * GNU General Public License for more details.
19
20 * You should have received a copy of the GNU General Public License
21 * along with this program. If not, see <http://www.gnu.org/licenses/>.
22 *
23 */
24
25#ifndef PEGASUS_CHASE_H
26#define PEGASUS_CHASE_H
27
28#include "pegasus/hotspot.h"
29#include "pegasus/interaction.h"
30#include "pegasus/notification.h"
31#include "pegasus/neighborhood/neighborhood.h"
32
33namespace Pegasus {
34
35// Notification constants.
36
37static const NotificationFlags kChaseEnteredBranchZone = 1;
38static const NotificationFlags kChaseExitedBranchZone = kChaseEnteredBranchZone << 1;
39static const NotificationFlags kChaseFinished = kChaseExitedBranchZone << 1;
40
41// Time to choose a direction.
42
43static const TimeValue kDecisionTime = 600 * 2;
44
46public:
47 ChaseInteraction(const InteractionID, Neighborhood *, NotificationID, NotificationManager *);
48 virtual ~ChaseInteraction() {}
49
50 virtual void handleInput(const Input &, const Hotspot *);
51
52protected:
53
54 virtual void openInteraction();
55 virtual void initInteraction() {}
56 virtual void closeInteraction();
57
58 virtual void receiveNotification(Notification *, const NotificationFlags);
59
60 virtual void setUpBranch() {}
61 virtual void branchLeft() {}
62 virtual void branchRight() {}
63 virtual void dontBranch() {}
64
65 virtual void showControlsHint();
66 virtual void hideControlsHint();
67
68 Notification _chaseNotification;
69
70 Notification *_neighborhoodNotification;
71
72 Picture _steerPict;
73
74private:
75
76 bool _directionNeeded;
77 TurnDirection _turnDirection;
78};
79
80} // End of namespace Pegasus
81
82#endif
Definition: chase.h:45
Definition: interaction.h:37
Definition: hotspot.h:85
Definition: input.h:322
Definition: neighborhood.h:111
Definition: notification.h:53
Definition: notification.h:103
Definition: notification.h:83
Definition: surface.h:125