22 #ifndef ULTIMA_ULTIMA1_CORE_GAME_STATE_H 23 #define ULTIMA_ULTIMA1_CORE_GAME_STATE_H 25 #include "ultima/shared/core/game_state.h" 47 void setup()
override;
Definition: game_state.h:38
Definition: detection.h:27
virtual ~GameState()
Definition: game_state.h:42
GameState(Ultima1Game *game)
Definition: game_state.h:32