ScummVM API documentation
interactivevideo.h
1 /* ScummVM - Graphic Adventure Engine
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15  * GNU General Public License for more details.
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17  * You should have received a copy of the GNU General Public License
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20  */
21 
22 #ifndef NANCY_ACTION_INTERACTIVEVIDEO_H
23 #define NANCY_ACTION_INTERACTIVEVIDEO_H
24 
25 #include "engines/nancy/action/actionrecord.h"
26 
27 namespace Nancy {
28 namespace Action {
29 
30 class ActionManager;
31 class PlaySecondaryMovie;
32 
34  friend class ActionManager;
35  friend class PlaySecondaryMovie;
36 public:
37  InteractiveVideo() {}
38  virtual ~InteractiveVideo() {}
39 
40  void readData(Common::SeekableReadStream &stream) override;
41  void execute() override;
42 
43  void handleInput(NancyInput &input) override;
44 
45 protected:
46  Common::String getRecordTypeName() const override { return "InteractiveVideo"; }
47 
49  Common::Rect hotspot;
50  int16 flagID = -1;
51  int16 cursorID = -1;
52  };
53 
55  uint16 frameID = 0;
56  bool triggerOnNoHotspot = false;
57  int16 noHSFlagID = -1;
58  int16 noHSCursorID = -1;
60  };
61 
63  Common::Array<int16> _cursors;
64 
65  // IV file data
66  Common::Path _videoName;
68 
69  // Pointer to a movie AR
70  PlaySecondaryMovie *_movieAR = nullptr;
71 };
72 
73 } // End of namespace Action
74 } // End of namespace Nancy
75 
76 #endif // NANCY_ACTION_INTERACTIVEVIDEO_H
Definition: str.h:59
Definition: array.h:52
Definition: rect.h:144
Definition: path.h:52
Definition: stream.h:745
Definition: secondarymovie.h:44
Definition: input.h:41
Definition: actionmanager.h:48
Definition: actionrecord.h:97
Definition: interactivevideo.h:54
Definition: interactivevideo.h:33
Definition: actionmanager.h:32