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Tetraedge::Character::Callback Struct Reference
Public Attributes
Common::String
_luaFn
int
_triggerFrame
int
_lastCheckFrame
int
_maxCalls
float
_callsMade
The documentation for this struct was generated from the following file:
engines/tetraedge/game/
character.h
Tetraedge
Character
Callback
Generated on Fri Apr 4 2025 09:33:29 for ScummVM API documentation by
1.8.13