ScummVM API documentation
Wintermute::UIText Member List

This is the complete list of members for Wintermute::UIText, including all inherited members.

_activeCursor (defined in Wintermute::BaseObject)Wintermute::BaseObject
_alphaColor (defined in Wintermute::BaseObject)Wintermute::BaseObject
_autoSoundPanning (defined in Wintermute::BaseObject)Wintermute::BaseObjectprotected
_back (defined in Wintermute::UIObject)Wintermute::UIObjectprotected
_blendMode (defined in Wintermute::BaseObject)Wintermute::BaseObject
_canFocus (defined in Wintermute::UIObject)Wintermute::UIObjectprotected
_caption (defined in Wintermute::BaseObject)Wintermute::BaseObject
_cursor (defined in Wintermute::BaseObject)Wintermute::BaseObject
_disable (defined in Wintermute::UIObject)Wintermute::UIObjectprotected
_editorAlwaysRegister (defined in Wintermute::BaseObject)Wintermute::BaseObjectprotected
_editorOnly (defined in Wintermute::BaseObject)Wintermute::BaseObject
_editorProps (defined in Wintermute::BaseClass)Wintermute::BaseClassprotected
_editorPropsIter (defined in Wintermute::BaseClass)Wintermute::BaseClassprotected
_editorSelected (defined in Wintermute::BaseObject)Wintermute::BaseObjectprotected
_focusedWidget (defined in Wintermute::UIObject)Wintermute::UIObject
_font (defined in Wintermute::UIObject)Wintermute::UIObjectprotected
_freezable (defined in Wintermute::BaseScriptHolder)Wintermute::BaseScriptHolder
_gameRef (defined in Wintermute::BaseClass)Wintermute::BaseClass
_height (defined in Wintermute::UIObject)Wintermute::UIObjectprotected
_iD (defined in Wintermute::BaseObject)Wintermute::BaseObjectprotected
_image (defined in Wintermute::UIObject)Wintermute::UIObjectprotected
_is3D (defined in Wintermute::BaseObject)Wintermute::BaseObject
_listenerObject (defined in Wintermute::UIObject)Wintermute::UIObjectprotected
_listenerParamDWORD (defined in Wintermute::UIObject)Wintermute::UIObjectprotected
_listenerParamObject (defined in Wintermute::UIObject)Wintermute::UIObjectprotected
_movable (defined in Wintermute::BaseObject)Wintermute::BaseObject
_name (defined in Wintermute::BaseNamedObject)Wintermute::BaseNamedObject
_nonIntMouseEvents (defined in Wintermute::BaseObject)Wintermute::BaseObject
_parent (defined in Wintermute::UIObject)Wintermute::UIObject
_parentNotify (defined in Wintermute::UIObject)Wintermute::UIObjectprotected
_persistable (defined in Wintermute::BaseClass)Wintermute::BaseClass
_posX (defined in Wintermute::BaseObject)Wintermute::BaseObject
_posY (defined in Wintermute::BaseObject)Wintermute::BaseObject
_ready (defined in Wintermute::BaseObject)Wintermute::BaseObjectprotected
_rect (defined in Wintermute::BaseObject)Wintermute::BaseObjectprotected
_rectSet (defined in Wintermute::BaseObject)Wintermute::BaseObjectprotected
_refCount (defined in Wintermute::BaseScriptable)Wintermute::BaseScriptable
_registrable (defined in Wintermute::BaseObject)Wintermute::BaseObject
_relativeRotate (defined in Wintermute::BaseObject)Wintermute::BaseObjectprotected
_relativeScale (defined in Wintermute::BaseObject)Wintermute::BaseObjectprotected
_rotatable (defined in Wintermute::BaseObject)Wintermute::BaseObjectprotected
_rotate (defined in Wintermute::BaseObject)Wintermute::BaseObjectprotected
_rotateValid (defined in Wintermute::BaseObject)Wintermute::BaseObjectprotected
_saveState (defined in Wintermute::BaseObject)Wintermute::BaseObject
_scale (defined in Wintermute::BaseObject)Wintermute::BaseObject
_scaleX (defined in Wintermute::BaseObject)Wintermute::BaseObjectprotected
_scaleY (defined in Wintermute::BaseObject)Wintermute::BaseObjectprotected
_scProp (defined in Wintermute::BaseScriptable)Wintermute::BaseScriptable
_scripts (defined in Wintermute::BaseScriptHolder)Wintermute::BaseScriptHolder
_scValue (defined in Wintermute::BaseScriptable)Wintermute::BaseScriptable
_sFX (defined in Wintermute::BaseObject)Wintermute::BaseObjectprotected
_sFXParam1 (defined in Wintermute::BaseObject)Wintermute::BaseObjectprotected
_sFXParam2 (defined in Wintermute::BaseObject)Wintermute::BaseObjectprotected
_sFXParam3 (defined in Wintermute::BaseObject)Wintermute::BaseObjectprotected
_sFXParam4 (defined in Wintermute::BaseObject)Wintermute::BaseObjectprotected
_sFXStart (defined in Wintermute::BaseObject)Wintermute::BaseObjectprotected
_sFXType (defined in Wintermute::BaseObject)Wintermute::BaseObjectprotected
_sFXVolume (defined in Wintermute::BaseObject)Wintermute::BaseObject
_shadowable (defined in Wintermute::BaseObject)Wintermute::BaseObject
_sharedCursors (defined in Wintermute::BaseObject)Wintermute::BaseObject
_sharedFonts (defined in Wintermute::UIObject)Wintermute::UIObjectprotected
_sharedImages (defined in Wintermute::UIObject)Wintermute::UIObjectprotected
_soundEvent (defined in Wintermute::BaseObject)Wintermute::BaseObjectprotected
_text (defined in Wintermute::UIObject)Wintermute::UIObjectprotected
_type (defined in Wintermute::UIObject)Wintermute::UIObject
_visible (defined in Wintermute::UIObject)Wintermute::UIObjectprotected
_width (defined in Wintermute::UIObject)Wintermute::UIObjectprotected
_zoomable (defined in Wintermute::BaseObject)Wintermute::BaseObject
addScript(const char *filename) (defined in Wintermute::BaseScriptHolder)Wintermute::BaseScriptHolder
afterMove() (defined in Wintermute::BaseObject)Wintermute::BaseObjectvirtual
applyEvent(const char *eventName, bool unbreakable=false) (defined in Wintermute::BaseScriptHolder)Wintermute::BaseScriptHolder
BaseClass(TDynamicConstructor, TDynamicConstructor) (defined in Wintermute::BaseClass)Wintermute::BaseClassinline
BaseClass() (defined in Wintermute::BaseClass)Wintermute::BaseClass
BaseClass(BaseGame *GameOwner) (defined in Wintermute::BaseClass)Wintermute::BaseClass
BaseNamedObject(BaseGame *inGame) (defined in Wintermute::BaseNamedObject)Wintermute::BaseNamedObject
BaseNamedObject() (defined in Wintermute::BaseNamedObject)Wintermute::BaseNamedObject
BaseNamedObject(TDynamicConstructor, TDynamicConstructor) (defined in Wintermute::BaseNamedObject)Wintermute::BaseNamedObject
BaseObject(BaseGame *inGame) (defined in Wintermute::BaseObject)Wintermute::BaseObject
BaseScriptable(BaseGame *inGame, bool noValue=false, bool persistable=true) (defined in Wintermute::BaseScriptable)Wintermute::BaseScriptable
BaseScriptHolder(BaseGame *inGame) (defined in Wintermute::BaseScriptHolder)Wintermute::BaseScriptHolder
canFocus() const (defined in Wintermute::UIObject)Wintermute::UIObject
canHandleEvent(const char *eventName) const (defined in Wintermute::BaseScriptHolder)Wintermute::BaseScriptHolder
canHandleMethod(const char *eventMethod) const override (defined in Wintermute::BaseScriptHolder)Wintermute::BaseScriptHoldervirtual
cleanup() (defined in Wintermute::BaseObject)Wintermute::BaseObject
correctSize() (defined in Wintermute::UIObject)Wintermute::UIObjectvirtual
debuggerToString() const (defined in Wintermute::BaseScriptable)Wintermute::BaseScriptablevirtual
display(int offsetX, int offsetY) override (defined in Wintermute::UIText)Wintermute::UITextvirtual
display() override (defined in Wintermute::UIObject)Wintermute::UIObjectinlinevirtual
display(int offsetX) (defined in Wintermute::UIObject)Wintermute::UIObjectinlinevirtual
focus() (defined in Wintermute::UIObject)Wintermute::UIObject
getCaption(int caseVal=1) (defined in Wintermute::BaseObject)Wintermute::BaseObject
getClassName() (defined in Wintermute::BaseClass)Wintermute::BaseClassinlinevirtual
getEditorProp(const Common::String &propName, const Common::String &initVal=Common::String()) (defined in Wintermute::BaseClass)Wintermute::BaseClass
getExtendedFlag(const char *flagName) (defined in Wintermute::BaseObject)Wintermute::BaseObjectvirtual
getFilename() (defined in Wintermute::BaseScriptHolder)Wintermute::BaseScriptHolderinline
getFont() (defined in Wintermute::UIObject)Wintermute::UIObject
getHeight() override (defined in Wintermute::UIObject)Wintermute::UIObjectvirtual
getImage() const (defined in Wintermute::UIObject)Wintermute::UIObject
getListener() const (defined in Wintermute::UIObject)Wintermute::UIObject
getName() const (defined in Wintermute::BaseNamedObject)Wintermute::BaseNamedObjectinline
getTotalOffset(int *offsetX, int *offsetY) (defined in Wintermute::UIObject)Wintermute::UIObject
getWidth() const (defined in Wintermute::UIObject)Wintermute::UIObject
handleKeypress(Common::Event *event, bool printable=false) (defined in Wintermute::BaseObject)Wintermute::BaseObjectvirtual
handleMouse(TMouseEvent event, TMouseButton button) override (defined in Wintermute::UIObject)Wintermute::UIObjectvirtual
handleMouseWheel(int32 delta) (defined in Wintermute::BaseObject)Wintermute::BaseObjectvirtual
hasSharedFonts() const (defined in Wintermute::UIObject)Wintermute::UIObject
hasSharedImages() const (defined in Wintermute::UIObject)Wintermute::UIObject
invalidateDeviceObjects() (defined in Wintermute::BaseObject)Wintermute::BaseObjectinlinevirtual
invokeMethodThread(const char *methodName) override (defined in Wintermute::BaseScriptHolder)Wintermute::BaseScriptHoldervirtual
isDisabled() const (defined in Wintermute::UIObject)Wintermute::UIObject
isFocused() (defined in Wintermute::UIObject)Wintermute::UIObject
isReady() (defined in Wintermute::BaseObject)Wintermute::BaseObjectvirtual
isVisible() const (defined in Wintermute::UIObject)Wintermute::UIObject
listen(BaseScriptHolder *param1, uint32 param2) override (defined in Wintermute::BaseObject)Wintermute::BaseObjectvirtual
loadBuffer(char *buffer, bool complete=true) (defined in Wintermute::UIText)Wintermute::UIText
loadFile(const char *filename) (defined in Wintermute::UIText)Wintermute::UIText
makeFreezable(bool freezable) (defined in Wintermute::BaseScriptHolder)Wintermute::BaseScriptHoldervirtual
parseEditorProperty(char *buffer, bool complete=true) (defined in Wintermute::BaseClass)Wintermute::BaseClass
parseProperty(char *buffer, bool complete=true) (defined in Wintermute::BaseScriptHolder)Wintermute::BaseScriptHolder
pauseSFX() (defined in Wintermute::BaseObject)Wintermute::BaseObjectprotected
persist(BasePersistenceManager *persistMgr) (defined in Wintermute::BaseClass)Wintermute::BaseClassinlinevirtual
playSFX(const char *filename, bool looping=false, bool playNow=true, const char *eventName=nullptr, uint32 loopStart=0) (defined in Wintermute::BaseObject)Wintermute::BaseObjectprotected
removeScript(ScScript *script) (defined in Wintermute::BaseScriptHolder)Wintermute::BaseScriptHolder
resetSoundPan() (defined in Wintermute::BaseObject)Wintermute::BaseObjectvirtual
restoreDeviceObjects() (defined in Wintermute::BaseObject)Wintermute::BaseObjectinlinevirtual
resumeSFX() (defined in Wintermute::BaseObject)Wintermute::BaseObjectprotected
saveAsText(BaseDynamicBuffer *buffer, int indent) override (defined in Wintermute::UIText)Wintermute::UITextvirtual
scCallMethod(ScScript *script, ScStack *stack, ScStack *thisStack, const char *name) override (defined in Wintermute::UIText)Wintermute::UITextvirtual
scCompare(BaseScriptable *val) (defined in Wintermute::BaseScriptable)Wintermute::BaseScriptablevirtual
scDebuggerDesc(char *buf, int bufSize) override (defined in Wintermute::BaseScriptHolder)Wintermute::BaseScriptHoldervirtual
scGetProperty(const Common::String &name) override (defined in Wintermute::UIText)Wintermute::UITextvirtual
scSetBool(bool val) (defined in Wintermute::BaseScriptable)Wintermute::BaseScriptablevirtual
scSetFloat(double val) (defined in Wintermute::BaseScriptable)Wintermute::BaseScriptablevirtual
scSetInt(int val) (defined in Wintermute::BaseScriptable)Wintermute::BaseScriptablevirtual
scSetProperty(const char *name, ScValue *value) override (defined in Wintermute::UIText)Wintermute::UITextvirtual
scSetString(const char *val) (defined in Wintermute::BaseScriptable)Wintermute::BaseScriptablevirtual
scToBool() (defined in Wintermute::BaseScriptable)Wintermute::BaseScriptablevirtual
scToFloat() (defined in Wintermute::BaseScriptable)Wintermute::BaseScriptablevirtual
scToInt() (defined in Wintermute::BaseScriptable)Wintermute::BaseScriptablevirtual
scToMemBuffer() (defined in Wintermute::BaseScriptable)Wintermute::BaseScriptablevirtual
scToString() override (defined in Wintermute::UIText)Wintermute::UITextvirtual
sendEvent(const char *eventName) (defined in Wintermute::BaseScriptHolder)Wintermute::BaseScriptHoldervirtual
setActiveCursor(const char *filename) (defined in Wintermute::BaseObject)Wintermute::BaseObject
setCaption(const char *caption, int caseVal=1) (defined in Wintermute::BaseObject)Wintermute::BaseObject
setCursor(const char *filename) (defined in Wintermute::BaseObject)Wintermute::BaseObject
setDisabled(bool disable) (defined in Wintermute::UIObject)Wintermute::UIObject
setEditorProp(const Common::String &propName, const Common::String &propValue) (defined in Wintermute::BaseClass)Wintermute::BaseClass
setFilename(const char *filename) (defined in Wintermute::BaseScriptHolder)Wintermute::BaseScriptHolder
setFont(BaseFont *font) (defined in Wintermute::UIObject)Wintermute::UIObject
setHeight(int32 height) (defined in Wintermute::UIObject)Wintermute::UIObject
setImage(BaseSprite *image) (defined in Wintermute::UIObject)Wintermute::UIObject
setListener(BaseScriptHolder *object, BaseScriptHolder *listenerObject, uint32 listenerParam) (defined in Wintermute::UIObject)Wintermute::UIObject
setName(const char *name) (defined in Wintermute::BaseNamedObject)Wintermute::BaseNamedObject
setSFXTime(uint32 time) (defined in Wintermute::BaseObject)Wintermute::BaseObjectprotected
setSFXVolume(int volume) (defined in Wintermute::BaseObject)Wintermute::BaseObjectprotected
setSharedFonts(bool shared) (defined in Wintermute::UIObject)Wintermute::UIObject
setSharedImages(bool shared) (defined in Wintermute::UIObject)Wintermute::UIObject
setSoundEvent(const char *eventName) (defined in Wintermute::BaseObject)Wintermute::BaseObjectprotected
setText(const char *text) (defined in Wintermute::UIObject)Wintermute::UIObject
setVisible(bool visible) (defined in Wintermute::UIObject)Wintermute::UIObject
setWidth(int32 width) (defined in Wintermute::UIObject)Wintermute::UIObject
showCursor() (defined in Wintermute::BaseObject)Wintermute::BaseObjectvirtual
stopSFX(bool deleteSound=true) (defined in Wintermute::BaseObject)Wintermute::BaseObjectprotected
UIObject(BaseGame *inGame=nullptr) (defined in Wintermute::UIObject)Wintermute::UIObject
UIText(BaseGame *inGame=nullptr) (defined in Wintermute::UIText)Wintermute::UIText
update() (defined in Wintermute::BaseObject)Wintermute::BaseObjectinlinevirtual
updateOneSound(BaseSound *sound) (defined in Wintermute::BaseObject)Wintermute::BaseObject
updateSounds() (defined in Wintermute::BaseObject)Wintermute::BaseObjectvirtual
~BaseClass() (defined in Wintermute::BaseClass)Wintermute::BaseClassvirtual
~BaseNamedObject() override (defined in Wintermute::BaseNamedObject)Wintermute::BaseNamedObject
~BaseObject() override (defined in Wintermute::BaseObject)Wintermute::BaseObject
~BaseScriptable() override (defined in Wintermute::BaseScriptable)Wintermute::BaseScriptable
~BaseScriptHolder() override (defined in Wintermute::BaseScriptHolder)Wintermute::BaseScriptHolder
~UIObject() override (defined in Wintermute::UIObject)Wintermute::UIObject
~UIText() override (defined in Wintermute::UIText)Wintermute::UIText