Public Member Functions | |
BaseNamedObject (BaseGame *inGame) | |
BaseNamedObject (TDynamicConstructor, TDynamicConstructor) | |
const char * | getName () const |
void | setName (const char *name) |
Public Member Functions inherited from Wintermute::BaseClass | |
bool | setEditorProp (const Common::String &propName, const Common::String &propValue) |
Common::String | getEditorProp (const Common::String &propName, const Common::String &initVal=Common::String()) |
BaseClass (TDynamicConstructor, TDynamicConstructor) | |
bool | parseEditorProperty (char *buffer, bool complete=true) |
virtual bool | saveAsText (BaseDynamicBuffer *buffer, int indent=0) |
BaseClass (BaseGame *GameOwner) | |
virtual const char * | getClassName () |
virtual bool | persist (BasePersistenceManager *persistMgr) |
Public Attributes | |
char * | _name |
Public Attributes inherited from Wintermute::BaseClass | |
bool | _persistable |
BaseGame * | _gameRef |
Additional Inherited Members | |
Protected Attributes inherited from Wintermute::BaseClass | |
Common::HashMap< Common::String, Common::String > | _editorProps |
Common::HashMap< Common::String, Common::String >::iterator | _editorPropsIter |