ScummVM API documentation
action_loop.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef PINK_ACTION_LOOP_H
23 #define PINK_ACTION_LOOP_H
24 
25 #include "pink/objects/actions/action_play.h"
26 
27 namespace Pink {
28 
29 class ActionLoop : public ActionPlay {
30 public:
31  void deserialize(Archive &archive) override;
32 
33  void toConsole() const override;
34 
35  void update() override;
36 
37  void end() override;
38 
39 protected:
40  void onStart() override;
41  virtual bool isTalk() { return false; }
42 
43  enum Style {
44  kPingPong = 2,
45  kRandom = 3,
46  kForward = 4
47  };
48  Style _style;
49  bool _intro;
50  bool _inLoop;
51  bool _forward;
52 };
53 
54 } // End of namespace Pink
55 
56 #endif
Definition: archive.h:39
Definition: archive.h:35
Definition: action_loop.h:29
Definition: action_play.h:29