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void | deserialize (Archive &archive) override |
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void | toConsole () const override |
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void | end () override |
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void | update () override |
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void | pause (bool paused) override |
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void | deserialize (Archive &archive) override |
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void | toConsole () const override |
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void | end () override |
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void | pause (bool paused) override |
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void | setFrame (uint frame) |
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void | nextFrameLooped () |
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bool | initPalette (Screen *screen) override |
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void | start () override |
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bool | needsUpdate () |
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Coordinates | getCoordinates () override |
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const Common::Rect & | getBounds () const |
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uint32 | getZ () |
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CelDecoder * | getDecoder () |
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void | setCenter (Common::Point center) |
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void | loadDecoder () |
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Actor * | getActor () const |
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| NamedObject (const Common::String &name) |
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void | deserialize (Archive &archive) override |
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const Common::String & | getName () const |
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virtual void | load (Archive &) |
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void | onStart () override |
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void | onStart () override |
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void | decodeNext () |
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void | setFrame (uint frame) |
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The documentation for this class was generated from the following file: