22 #ifndef SWORD1_EVENTMAN_H 23 #define SWORD1_EVENTMAN_H 25 #include "sword1/object.h" 29 #define TOTAL_EVENT_SLOTS 20 39 void serviceGlobalEventList();
40 void checkForEvent(
Object *compact);
41 int fnCheckForEvent(
Object *cpt, int32
id, int32 pause);
42 void fnIssueEvent(
Object *compact, int32
id, int32 event, int32 delay);
43 bool eventValid(int32 event);
50 #endif // BSEVENTMAN_H
Definition: animation.h:38
Definition: eventman.h:36
Definition: eventman.h:31