This is the complete list of members for dgMeshEffect, including all inherited members.
AddAtribute(const dgVertexAtribute &attib) (defined in dgMeshEffect) | dgMeshEffect | protected |
AddFace(dgInt32 v0, dgInt32 v1, dgInt32 v2) (defined in dgPolyhedra) | dgPolyhedra | inline |
AddFace(dgInt32 count, const dgInt32 *const index) (defined in dgPolyhedra) | dgPolyhedra | inline |
AddFace(dgInt32 count, const dgInt32 *const index, const dgInt64 *const userdata) (defined in dgPolyhedra) | dgPolyhedra | |
AddHalfEdge(dgInt32 v0, dgInt32 v1) (defined in dgPolyhedra) | dgPolyhedra | |
AddPoint(const dgFloat64 *vertexList, dgInt32 material) (defined in dgMeshEffect) | dgMeshEffect | protected |
AddPolygon(dgInt32 count, const dgFloat32 *const vertexList, dgInt32 stride, dgInt32 material) (defined in dgMeshEffect) | dgMeshEffect | |
AddPolygon(dgInt32 count, const dgFloat64 *const vertexList, dgInt32 stride, dgInt32 material) (defined in dgMeshEffect) | dgMeshEffect | |
AddRef() (defined in dgRefCounter) | dgRefCounter | inline |
AddVertex(const dgBigVector &vertex) (defined in dgMeshEffect) | dgMeshEffect | protected |
ApplyAttributeArray(dgVertexAtribute *const attib, dgInt32 maxCount) (defined in dgMeshEffect) | dgMeshEffect | protected |
ApplyTransform(const dgMatrix &matrix) (defined in dgMeshEffect) | dgMeshEffect | |
BeginConectedSurface() const (defined in dgPolyhedra) | dgPolyhedra | inline |
BeginFace() (defined in dgPolyhedra) | dgPolyhedra | inline |
BeginPolygon() (defined in dgMeshEffect) | dgMeshEffect | |
BoxMapping(dgInt32 front, dgInt32 side, dgInt32 top) (defined in dgMeshEffect) | dgMeshEffect | |
BuildFromVertexListIndexList(dgInt32 faceCount, const dgInt32 *const faceIndexCount, const dgInt32 *const faceMaterialIndex, const dgFloat32 *const vertex, dgInt32 vertexStrideInBytes, const dgInt32 *const vertexIndex, const dgFloat32 *const normal, dgInt32 normalStrideInBytes, const dgInt32 *const normalIndex, const dgFloat32 *const uv0, dgInt32 uv0StrideInBytes, const dgInt32 *const uv0Index, const dgFloat32 *const uv1, dgInt32 uv1StrideInBytes, const dgInt32 *const uv1Index) (defined in dgMeshEffect) | dgMeshEffect | |
CalculateAABB(dgBigVector &min, dgBigVector &max) const (defined in dgMeshEffect) | dgMeshEffect | |
CalculateMaxAttributes() const (defined in dgMeshEffect) | dgMeshEffect | protected |
CalculateNormals(dgFloat64 angleInRadians) (defined in dgMeshEffect) | dgMeshEffect | |
CalculateOOBB(dgBigVector &size) const (defined in dgMeshEffect) | dgMeshEffect | |
CalculateSphere(const dgFloat64 *const vertex, dgInt32 strideInBytes, const dgMatrix *const basis=NULL) const (defined in dgPolyhedra) | dgPolyhedra | |
CalculateVolume() const (defined in dgMeshEffect) | dgMeshEffect | |
ChangeEdgeIncidentVertex(dgEdge *const edge, dgInt32 newIndex) (defined in dgPolyhedra) | dgPolyhedra | |
CheckIntersection(const dgMeshEffectSolidTree *const solidTree, dgFloat64 scale) const (defined in dgMeshEffect) | dgMeshEffect | |
CheckIntersection(const dgMeshEffect *const meshA, const dgMeshEffectSolidTree *const solidTreeA, const dgMeshEffect *const meshB, const dgMeshEffectSolidTree *const solidTreeB, dgFloat64 scale) (defined in dgMeshEffect) | dgMeshEffect | inlinestatic |
CheckSingleMesh() const (defined in dgMeshEffect) | dgMeshEffect | protected |
ClipMesh(const dgMatrix &matrix, const dgMeshEffect *const clip, dgMeshEffect **const top, dgMeshEffect **const bottom) const (defined in dgMeshEffect) | dgMeshEffect | |
ClipMesh(const dgMeshEffect *const clipMesh, dgMeshEffect **const back, dgMeshEffect **const front, dgMeshEffect **const coplanar) const (defined in dgMeshEffect) | dgMeshEffect | protected |
ClipMesh(const dgMeshEffectSolidTree *const clipper, dgMeshEffect **const back, dgMeshEffect **const front, dgMeshEffect **const coplanar) const (defined in dgMeshEffect) | dgMeshEffect | protected |
ConectVertex(dgEdge *const e0, dgEdge *const e1) (defined in dgMeshEffect) | dgMeshEffect | |
ConvertToPolygons() (defined in dgMeshEffect) | dgMeshEffect | |
ConvexPartition(const dgFloat64 *const vertex, dgInt32 strideInBytes, dgPolyhedra *const leftOversOut) (defined in dgPolyhedra) | dgPolyhedra | |
CreateCollisionTree(dgInt32 shapeID) const (defined in dgMeshEffect) | dgMeshEffect | |
CreateConvexApproximation(dgFloat32 maxConcavity, dgInt32 maxCount=32) const (defined in dgMeshEffect) | dgMeshEffect | |
CreateConvexCollision(dgFloat64 tolerance, dgInt32 shapeID, const dgMatrix &matrix=dgGetIdentityMatrix()) const (defined in dgMeshEffect) | dgMeshEffect | |
CreateDelanayTretrahedralization(dgInt32 interionMaterial, dgMatrix &matrix) const (defined in dgMeshEffect) | dgMeshEffect | |
CreateSolidTree() const (defined in dgMeshEffect) | dgMeshEffect | |
CreateVoronoiPartition(dgInt32 pointsCount, dgInt32 pointStrideInBytes, const dgFloat32 *const pointCloud, dgInt32 interionMaterial, dgMatrix &matrix) const (defined in dgMeshEffect) | dgMeshEffect | |
CylindricalMapping(dgInt32 cylinderMaterial, dgInt32 capMaterial) (defined in dgMeshEffect) | dgMeshEffect | |
DeleteDegenerateFaces(const dgFloat64 *const pool, dgInt32 dstStrideInBytes, dgFloat64 minArea) (defined in dgPolyhedra) | dgPolyhedra | |
DeleteEdge(dgEdge *const edge) (defined in dgPolyhedra) | dgPolyhedra | |
DeleteEdge(dgInt32 v0, dgInt32 v1) (defined in dgPolyhedra) | dgPolyhedra | inline |
DeleteFace(dgEdge *const edge) (defined in dgPolyhedra) | dgPolyhedra | |
DestroySolidTree(dgMeshEffectSolidTree *const tree) (defined in dgMeshEffect) | dgMeshEffect | static |
dgMeshEffect(dgMemoryAllocator *const allocator, bool preAllocaBuffers) (defined in dgMeshEffect) | dgMeshEffect | |
dgMeshEffect(dgCollision *const collision) (defined in dgMeshEffect) | dgMeshEffect | |
dgMeshEffect(const dgMeshEffect &source) (defined in dgMeshEffect) | dgMeshEffect | |
dgMeshEffect(dgPolyhedra &mesh, const dgMeshEffect &source) (defined in dgMeshEffect) | dgMeshEffect | |
dgMeshEffect(dgMemoryAllocator *const allocator, const dgFloat64 *const vertexCloud, dgInt32 count, dgInt32 strideInByte, dgFloat64 distTol) (defined in dgMeshEffect) | dgMeshEffect | |
dgMeshEffect(const dgMeshEffect &source, dgFloat32 maxConcavity, dgInt32 maxCount=32) (defined in dgMeshEffect) | dgMeshEffect | |
dgMeshEffect(dgMemoryAllocator *const allocator, const dgMatrix &planeMatrix, dgFloat32 witdth, dgFloat32 breadth, dgInt32 material, const dgMatrix &textureMatrix0, const dgMatrix &textureMatrix1) (defined in dgMeshEffect) | dgMeshEffect | |
dgPolyhedra(dgMemoryAllocator *const allocator) (defined in dgPolyhedra) | dgPolyhedra | |
dgPolyhedra(const dgPolyhedra &polyhedra) (defined in dgPolyhedra) | dgPolyhedra | |
dgRefCounter(void) (defined in dgRefCounter) | dgRefCounter | inline |
dgTree(dgMemoryAllocator *const allocator) (defined in dgTree< dgEdge, dgEdgeKey >) | dgTree< dgEdge, dgEdgeKey > | |
Difference(const dgMatrix &matrix, const dgMeshEffect *const clip) const (defined in dgMeshEffect) | dgMeshEffect | |
EndConectedSurface() const (defined in dgPolyhedra) | dgPolyhedra | inline |
EndFace() (defined in dgPolyhedra) | dgPolyhedra | |
EndPolygon(dgFloat64 tol) (defined in dgMeshEffect) | dgMeshEffect | |
EnumerateAttributeArray(dgVertexAtribute *const attib) (defined in dgMeshEffect) | dgMeshEffect | protected |
FaceNormal(dgEdge *const face, const dgFloat64 *const vertex, dgInt32 strideInBytes) const (defined in dgPolyhedra) | dgPolyhedra | |
FilterCoplanarFaces(const dgMeshEffect *const otherCap, dgFloat32 sign) (defined in dgMeshEffect) | dgMeshEffect | protected |
Find(dgEdgeKey key) const (defined in dgTree< dgEdge, dgEdgeKey >) | dgTree< dgEdge, dgEdgeKey > | |
FindEdge(dgInt32 v0, dgInt32 v1) const (defined in dgPolyhedra) | dgPolyhedra | inline |
FindEdgeNode(dgInt32 v0, dgInt32 v1) const (defined in dgPolyhedra) | dgPolyhedra | inline |
FindGreater(dgEdgeKey key) const (defined in dgTree< dgEdge, dgEdgeKey >) | dgTree< dgEdge, dgEdgeKey > | |
FindGreaterEqual(dgEdgeKey key) const (defined in dgTree< dgEdge, dgEdgeKey >) | dgTree< dgEdge, dgEdgeKey > | |
FindLessEqual(dgEdgeKey key) const (defined in dgTree< dgEdge, dgEdgeKey >) | dgTree< dgEdge, dgEdgeKey > | |
FixCylindricalMapping(dgVertexAtribute *const attib) const (defined in dgMeshEffect) | dgMeshEffect | protected |
FlipEdge(dgEdge *const edge) (defined in dgPolyhedra) | dgPolyhedra | |
GetAllocator() const (defined in dgTree< dgEdge, dgEdgeKey >) | dgTree< dgEdge, dgEdgeKey > | |
GetAttribute(dgInt32 index) const (defined in dgMeshEffect) | dgMeshEffect | inline |
GetAttributePool() const (defined in dgMeshEffect) | dgMeshEffect | inline |
GetConectedSurface(dgPolyhedra &polyhedra) const (defined in dgPolyhedra) | dgPolyhedra | |
GetCount() const (defined in dgTree< dgEdge, dgEdgeKey >) | dgTree< dgEdge, dgEdgeKey > | |
GetEdgeCount() const (defined in dgPolyhedra) | dgPolyhedra | inline |
GetEdgeIndex(const void *const edge, dgInt32 &v0, dgInt32 &v1) const (defined in dgMeshEffect) | dgMeshEffect | |
GetFaceAttributeIndex(const void *const face, int *const indices) const (defined in dgMeshEffect) | dgMeshEffect | |
GetFaceCount() const (defined in dgPolyhedra) | dgPolyhedra | |
GetFaceIndex(const void *const face, int *const indices) const (defined in dgMeshEffect) | dgMeshEffect | |
GetFaceIndexCount(const void *const face) const (defined in dgMeshEffect) | dgMeshEffect | |
GetFaceMaterial(const void *const face) const (defined in dgMeshEffect) | dgMeshEffect | |
GetFaces(dgInt32 *const faceCount, dgInt32 *const materials, void **const faceNodeList) const (defined in dgMeshEffect) | dgMeshEffect | |
GetFirstEdge() const (defined in dgMeshEffect) | dgMeshEffect | |
GetFirstFace() const (defined in dgMeshEffect) | dgMeshEffect | |
GetFirstLayer() const (defined in dgMeshEffect) | dgMeshEffect | inline |
GetFirstMaterial(dgIndexArray *const handle) const (defined in dgMeshEffect) | dgMeshEffect | |
GetFirstPoint() const (defined in dgMeshEffect) | dgMeshEffect | |
GetFirstVertex() const (defined in dgMeshEffect) | dgMeshEffect | |
GetIndirectVertexStreams(dgInt32 vetexStrideInByte, dgFloat64 *const vertex, dgInt32 *const vertexIndices, dgInt32 *const vertexCount, dgInt32 normalStrideInByte, dgFloat64 *const normal, dgInt32 *const normalIndices, dgInt32 *const normalCount, dgInt32 uvStrideInByte0, dgFloat64 *const uv0, dgInt32 *const uvIndices0, dgInt32 *const uvCount0, dgInt32 uvStrideInByte1, dgFloat64 *const uv1, dgInt32 *const uvIndices1, dgInt32 *const uvCount1) (defined in dgMeshEffect) | dgMeshEffect | |
GetLastVertexIndex() const (defined in dgPolyhedra) | dgPolyhedra | inline |
GetMaterialGetIndexStream(dgIndexArray *const handle, dgInt32 materialHandle, dgInt32 *const index) const (defined in dgMeshEffect) | dgMeshEffect | |
GetMaterialGetIndexStreamShort(dgIndexArray *const handle, dgInt32 materialHandle, dgInt16 *const index) const (defined in dgMeshEffect) | dgMeshEffect | |
GetMaterialID(dgIndexArray *const handle, dgInt32 materialHandle) const (defined in dgMeshEffect) | dgMeshEffect | inline |
GetMaterialIndexCount(dgIndexArray *const handle, dgInt32 materialHandle) const (defined in dgMeshEffect) | dgMeshEffect | inline |
GetNextEdge(void *const edge) const (defined in dgMeshEffect) | dgMeshEffect | |
GetNextFace(void *const face) const (defined in dgMeshEffect) | dgMeshEffect | |
GetNextLayer(const dgMeshEffect *const layer) const (defined in dgMeshEffect) | dgMeshEffect | inline |
GetNextLayer(dgInt32 mark) const (defined in dgMeshEffect) | dgMeshEffect | protected |
GetNextMaterial(dgIndexArray *const handle, dgInt32 materialHandle) const (defined in dgMeshEffect) | dgMeshEffect | |
GetNextPoint(void *const point) const (defined in dgMeshEffect) | dgMeshEffect | |
GetNextVertex(void *const vertex) const (defined in dgMeshEffect) | dgMeshEffect | |
GetNodeFromInfo(dgEdge &info) const (defined in dgTree< dgEdge, dgEdgeKey >) | dgTree< dgEdge, dgEdgeKey > | |
GetNormalPool() const (defined in dgMeshEffect) | dgMeshEffect | inline |
GetOrigin() const (defined in dgMeshEffect) | dgMeshEffect | protected |
GetPointIndex(const void *const point) const (defined in dgMeshEffect) | dgMeshEffect | |
GetPropertiesCount() const (defined in dgMeshEffect) | dgMeshEffect | inline |
GetPropertiesStrideInByte() const (defined in dgMeshEffect) | dgMeshEffect | inline |
GetRef() const (defined in dgRefCounter) | dgRefCounter | inline |
GetRoot() const (defined in dgTree< dgEdge, dgEdgeKey >) | dgTree< dgEdge, dgEdgeKey > | |
GetTotalFaceCount() const (defined in dgMeshEffect) | dgMeshEffect | |
GetTotalIndexCount() const (defined in dgMeshEffect) | dgMeshEffect | |
GetUV0Pool() const (defined in dgMeshEffect) | dgMeshEffect | inline |
GetUV1Pool() const (defined in dgMeshEffect) | dgMeshEffect | inline |
GetVertexCount() const (defined in dgMeshEffect) | dgMeshEffect | inline |
GetVertexIndex(void *const vertex) const (defined in dgMeshEffect) | dgMeshEffect | |
GetVertexIndexFromPoint(void *const point) const (defined in dgMeshEffect) | dgMeshEffect | |
GetVertexPool() const (defined in dgMeshEffect) | dgMeshEffect | inline |
GetVertexStreams(dgInt32 vetexStrideInByte, dgFloat32 *const vertex, dgInt32 normalStrideInByte, dgFloat32 *const normal, dgInt32 uvStrideInByte0, dgFloat32 *const uv0, dgInt32 uvStrideInByte1, dgFloat32 *const uv1) const (defined in dgMeshEffect) | dgMeshEffect | |
GetVertexStrideInByte() const (defined in dgMeshEffect) | dgMeshEffect | inline |
HasOpenEdges() const (defined in dgMeshEffect) | dgMeshEffect | |
IncLRU() const (defined in dgPolyhedra) | dgPolyhedra | inline |
Init(bool preAllocaBuffers) (defined in dgMeshEffect) | dgMeshEffect | protected |
Insert(const dgEdge &element, dgEdgeKey key, bool &elementWasInTree) (defined in dgTree< dgEdge, dgEdgeKey >) | dgTree< dgEdge, dgEdgeKey > | |
Insert(const dgEdge &element, dgEdgeKey key) (defined in dgTree< dgEdge, dgEdgeKey >) | dgTree< dgEdge, dgEdgeKey > | |
Insert(dgTreeNode *const node, dgEdgeKey key) (defined in dgTree< dgEdge, dgEdgeKey >) | dgTree< dgEdge, dgEdgeKey > | |
InsertEdgeVertex(dgEdge *const edge, dgFloat64 param) (defined in dgMeshEffect) | dgMeshEffect | |
InterpolateEdge(dgEdge *const edge, dgFloat64 param) const (defined in dgMeshEffect) | dgMeshEffect | protected |
InterpolateVertex(const dgBigVector &point, dgEdge *const face) const (defined in dgMeshEffect) | dgMeshEffect | protected |
Intersection(const dgMatrix &matrix, const dgMeshEffect *const clip) const (defined in dgMeshEffect) | dgMeshEffect | |
IsFaceOpen(const void *const face) const (defined in dgMeshEffect) | dgMeshEffect | |
m_atribCount (defined in dgMeshEffect) | dgMeshEffect | protected |
m_attib (defined in dgMeshEffect) | dgMeshEffect | protected |
m_maxAtribCount (defined in dgMeshEffect) | dgMeshEffect | protected |
m_maxPointCount (defined in dgMeshEffect) | dgMeshEffect | protected |
m_pointCount (defined in dgMeshEffect) | dgMeshEffect | protected |
m_points (defined in dgMeshEffect) | dgMeshEffect | protected |
MakeDelanayIntersection(dgMeshEffectSolidTree *const tree, dgBigVector *const points, dgInt32 count, dgInt32 materialId, const dgMatrix &textureProjectionMatrix, dgFloat32 normalAngleInRadians) const (defined in dgMeshEffect) | dgMeshEffect | protected |
MaterialGeometryBegin() const (defined in dgMeshEffect) | dgMeshEffect | |
MaterialGeomteryEnd(dgIndexArray *const handle) const (defined in dgMeshEffect) | dgMeshEffect | |
Maximum() const (defined in dgTree< dgEdge, dgEdgeKey >) | dgTree< dgEdge, dgEdgeKey > | |
MergeFaces(const dgMeshEffect *const source) (defined in dgMeshEffect) | dgMeshEffect | protected |
Minimum() const (defined in dgTree< dgEdge, dgEdgeKey >) | dgTree< dgEdge, dgEdgeKey > | |
operator delete(void *const ptr, dgMemoryAllocator *const allocator) (defined in dgTree< dgEdge, dgEdgeKey >) | dgTree< dgEdge, dgEdgeKey > | inline |
operator delete(void *const ptr) (defined in dgTree< dgEdge, dgEdgeKey >) | dgTree< dgEdge, dgEdgeKey > | inline |
operator delete[](void *const ptr, dgMemoryAllocator *const allocator) (defined in dgTree< dgEdge, dgEdgeKey >) | dgTree< dgEdge, dgEdgeKey > | inline |
operator delete[](void *const ptr) (defined in dgTree< dgEdge, dgEdgeKey >) | dgTree< dgEdge, dgEdgeKey > | inline |
operator dgInt32() const (defined in dgTree< dgEdge, dgEdgeKey >) | dgTree< dgEdge, dgEdgeKey > | |
operator new(size_t size, dgMemoryAllocator *const allocator) (defined in dgTree< dgEdge, dgEdgeKey >) | dgTree< dgEdge, dgEdgeKey > | inline |
operator new(size_t size) (defined in dgTree< dgEdge, dgEdgeKey >) | dgTree< dgEdge, dgEdgeKey > | inline |
operator new[](size_t size, dgMemoryAllocator *const allocator) (defined in dgTree< dgEdge, dgEdgeKey >) | dgTree< dgEdge, dgEdgeKey > | inline |
operator new[](size_t size) (defined in dgTree< dgEdge, dgEdgeKey >) | dgTree< dgEdge, dgEdgeKey > | inline |
Optimize(const dgFloat64 *const pool, dgInt32 strideInBytes, dgFloat64 tol) (defined in dgPolyhedra) | dgPolyhedra | |
PackVertexArrays() (defined in dgMeshEffect) | dgMeshEffect | |
PlaneApplyCap(const dgMeshEffect *planeMesh, const dgBigPlane &normal) (defined in dgMeshEffect) | dgMeshEffect | protected |
PlaneClipMesh(const dgMatrix &planeMatrix, const dgMatrix &planeTextMatrix, dgInt32 planeMaterial, dgMeshEffect **const leftMeshSource, dgMeshEffect **const rightMeshSource) const (defined in dgMeshEffect) | dgMeshEffect | |
PlaneClipMesh(const dgMeshEffect *planeMesh, dgMeshEffect **leftMeshSource, dgMeshEffect **rightMeshSource) const (defined in dgMeshEffect) | dgMeshEffect | protected |
QuantizeCordinade(dgFloat64 val) const (defined in dgMeshEffect) | dgMeshEffect | inlineprotected |
Release() (defined in dgRefCounter) | dgRefCounter | inline |
Remove(dgEdgeKey key) (defined in dgTree< dgEdge, dgEdgeKey >) | dgTree< dgEdge, dgEdgeKey > | |
Remove(dgTreeNode *const node) (defined in dgTree< dgEdge, dgEdgeKey >) | dgTree< dgEdge, dgEdgeKey > | |
RemoveAll() (defined in dgTree< dgEdge, dgEdgeKey >) | dgTree< dgEdge, dgEdgeKey > | |
RemoveUnusedVertices(dgInt32 *const vertexRemapTable) (defined in dgMeshEffect) | dgMeshEffect | |
RepairTJoints(bool triangulate) (defined in dgMeshEffect) | dgMeshEffect | |
Replace(dgEdge &element, dgEdgeKey key) (defined in dgTree< dgEdge, dgEdgeKey >) | dgTree< dgEdge, dgEdgeKey > | |
ReplaceKey(dgEdgeKey oldKey, dgEdgeKey newKey) (defined in dgTree< dgEdge, dgEdgeKey >) | dgTree< dgEdge, dgEdgeKey > | |
ReplaceKey(dgTreeNode *const node, dgEdgeKey key) (defined in dgTree< dgEdge, dgEdgeKey >) | dgTree< dgEdge, dgEdgeKey > | |
ReverseMergeFaces(dgMeshEffect *const source) (defined in dgMeshEffect) | dgMeshEffect | protected |
Sanity() const (defined in dgMeshEffect) | dgMeshEffect | |
SanityCheck() const (defined in dgTree< dgEdge, dgEdgeKey >) | dgTree< dgEdge, dgEdgeKey > | |
SeparateDuplicateLoops(dgEdge *const edge) (defined in dgMeshEffect) | dgMeshEffect | |
SetAllocator(dgMemoryAllocator *const allocator) (defined in dgTree< dgEdge, dgEdgeKey >) | dgTree< dgEdge, dgEdgeKey > | |
SetLRU(dgInt32 lru) const (defined in dgPolyhedra) | dgPolyhedra | inline |
SphericalMapping(dgInt32 material) (defined in dgMeshEffect) | dgMeshEffect | |
SpliteEdge(dgInt32 newIndex, dgEdge *const edge) (defined in dgPolyhedra) | dgPolyhedra | |
SwapInfo(dgTree &tree) (defined in dgTree< dgEdge, dgEdgeKey >) | dgTree< dgEdge, dgEdgeKey > | |
TransformMesh(const dgMatrix &matrix) (defined in dgMeshEffect) | dgMeshEffect | |
Triangulate() (defined in dgMeshEffect) | dgMeshEffect | |
Triangulate(const dgFloat64 *const vertex, dgInt32 strideInBytes, dgPolyhedra *const leftOversOut) (defined in dgPolyhedra) | dgPolyhedra | |
UniformBoxMapping(dgInt32 material, const dgMatrix &textruMatrix) (defined in dgMeshEffect) | dgMeshEffect | |
Union(const dgMatrix &matrix, const dgMeshEffect *const clip) const (defined in dgMeshEffect) | dgMeshEffect | |
Unlink(dgTreeNode *const node) (defined in dgTree< dgEdge, dgEdgeKey >) | dgTree< dgEdge, dgEdgeKey > | |
~dgMeshEffect(void) (defined in dgMeshEffect) | dgMeshEffect | virtual |
~dgPolyhedra() (defined in dgPolyhedra) | dgPolyhedra | virtual |
~dgRefCounter(void) (defined in dgRefCounter) | dgRefCounter | inlineprotectedvirtual |
~dgTree() (defined in dgTree< dgEdge, dgEdgeKey >) | dgTree< dgEdge, dgEdgeKey > | virtual |