Public Member Functions | |
SavegameWriter (Common::WriteStream *ws) | |
bool | writeFile (const Std::string &name, const uint8 *data, uint32 size) |
bool | writeFile (const Std::string &name, Common::MemoryWriteStreamDynamic *buf) |
bool | finish () |
finish savegame | |
bool Ultima::Ultima8::SavegameWriter::writeFile | ( | const Std::string & | name, |
const uint8 * | data, | ||
uint32 | size | ||
) |
write a file to the savegame
name | name of the file |
data | the data |
size | (in bytes) of data |
bool Ultima::Ultima8::SavegameWriter::writeFile | ( | const Std::string & | name, |
Common::MemoryWriteStreamDynamic * | buf | ||
) |
write a file to the savegame from a memory stream
name | name of the file |
buf | the MemoryWriteStreamDynamic to save |