ScummVM API documentation
gui.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef PARALLACTION_GUI_H
23 #define PARALLACTION_GUI_H
24 
25 #include "common/system.h"
26 #include "common/hashmap.h"
27 
28 #include "parallaction/input.h"
29 #include "parallaction/parallaction.h"
30 #include "parallaction/sound.h"
31 
32 
33 namespace Parallaction {
34 
35 class MenuInputState;
36 
39 
40  StateMap _map;
41  MenuInputState *_state;
42  MenuInputState *_newState;
43 
44 public:
45  MenuInputHelper() : _state(0), _newState(0) {
46  }
47 
48  ~MenuInputHelper();
49 
50  void setState(const Common::String &name) {
51  // bootstrap routine
52  _newState = getState(name);
53  assert(_newState);
54  }
55 
56  void addState(const Common::String &name, MenuInputState *state) {
57  _map.setVal(name, state);
58  }
59 
60  MenuInputState *getState(const Common::String &name) {
61  return _map[name];
62  }
63 
64  bool run();
65 };
66 
68 
69 protected:
70  MenuInputHelper *_helper;
71 
72 public:
73  MenuInputState(const Common::String &name, MenuInputHelper *helper) : _helper(helper), _name(name) {
74  debugC(3, kDebugExec, "MenuInputState(%s)", name.c_str());
75  _helper->addState(name, this);
76  }
77 
78  Common::String _name;
79 
80  virtual ~MenuInputState() { }
81 
82  virtual MenuInputState* run() = 0;
83  virtual void enter() = 0;
84 };
85 
86 
87 } // namespace Parallaction
88 
89 #endif
Definition: str.h:59
Definition: gui.h:37
Definition: debug.h:8
Definition: gui.h:67
void void void void void debugC(int level, uint32 debugChannels, MSVC_PRINTF const char *s,...) GCC_PRINTF(3