Typedefs | |
typedef Common::Functor1< CommandContext &, void > | CommandOpcode |
typedef Common::Array< const CommandOpcode * > | CommandOpcodeSet |
typedef Common::Functor1< ProgramContext &, void > | ProgramOpcode |
typedef Common::Array< const ProgramOpcode * > | ProgramOpcodeSet |
typedef Common::Array< GfxObj * > | GfxObjArray |
typedef int16 | ItemPosition |
typedef uint16 | ItemName |
typedef Common::SharedPtr< Zone > | ZonePtr |
typedef Common::List< ZonePtr > | ZoneList |
typedef Common::SharedPtr< Animation > | AnimationPtr |
typedef Common::List< AnimationPtr > | AnimationList |
typedef Common::SharedPtr< Instruction > | InstructionPtr |
typedef Common::Array< InstructionPtr > | InstructionList |
typedef Common::List< Common::Point > | PointList |
typedef Common::SharedPtr< Command > | CommandPtr |
typedef Common::List< CommandPtr > | CommandList |
typedef Common::SharedPtr< Program > | ProgramPtr |
typedef Common::List< ProgramPtr > | ProgramList |
typedef Common::Functor0< void > | Opcode |
typedef Common::Array< const Opcode * > | OpcodeSet |
Functions | |
Table * | createTableFromStream (uint32 size, Common::SeekableReadStream *stream) |
MidiDriver * | createAdLibDriver () |
Variables | |
struct Parallaction::PaletteFxRange | PACKED_STRUCT |
uint32 | g_engineFlags |
char | g_saveData1 [] |
uint32 | g_globalFlags |
const char * | g_dinoName |
const char * | g_donnaName |
const char * | g_doughName |
const char * | g_drkiName |
const char * | g_minidinoName |
const char * | g_minidonnaName |
const char * | g_minidoughName |
const char * | g_minidrkiName |
Parallaction * | g_vm |
int | _numTokens |
char | _tokens [][50] |
This is the namespace of the Parallaction engine.
Status of this engine: ???
Games using this engine: