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get_object.h
1 /* ScummVM - Graphic Adventure Engine
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5  * file distributed with this source distribution.
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15  * GNU General Public License for more details.
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21 
22 #ifndef ULTIMA8_WORLD_GETOBJECT_H
23 #define ULTIMA8_WORLD_GETOBJECT_H
24 
25 namespace Ultima {
26 namespace Ultima8 {
27 
28 // utility functions for getting objects by ObjId in various forms
29 
30 class Object;
31 class Item;
32 class Container;
33 class Actor;
34 class MainActor;
35 class Gump;
36 
37 Object *getObject(ObjId id);
38 Item *getItem(ObjId id);
39 Container *getContainer(ObjId id);
40 Actor *getActor(ObjId id);
41 MainActor *getMainActor();
42 Actor *getControlledActor();
43 
44 Gump *getGump(ObjId id);
45 
46 } // End of namespace Ultima8
47 } // End of namespace Ultima
48 
49 #endif
Definition: detection.h:27